Quote Originally Posted by Supersnow845 View Post
What are the devs even doing with the average class balance

It’s so obvious the devs have no idea how EN players play this game. Buffing melee then “making up time harder” won’t make melee more rewarding, it’ll make EN players come up with even more elaborate melee uptime strats biasing the melee further and with their unrestricted dominance with the nerf of PCT we will be back to “melee do more damage because……….”

Like was PCT that much of an afront they have to lobotomise BLM again and nerf it nerf PCT AND buff the melees
And it will make melee players whine because they're dropping a handful of GCDs over a whole fight and complain that they should be able to have 100% uptime like a rphys job.
Rphys jobs of course, that they also spend time crapping on because those should know their place as they have no uptime constraints to play around and are by definition definitely no effort, and more effort should be rewarded in more damage.