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  1. #15
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,801
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Red-thunder View Post
    Sure, but all it's going to do is make more assets. AI is never going to let those artists create innovative gameplay or great combat encounters. It's going to help an indie dev who is good at programming to make a decent-looking game. But IDK why you're looking at the AAA industry when their problem was never the amount of assets they have but their boring gameplay.
    SE in particular is asset constrained, otherwise they wouldn’t be re-using them every expansion. So I wouldn’t say that’s it’s not a problem. And yeah I agree the gameplay can be boring in XIV, but it would be more tolerable if there was more of it, which requires…. More assets.

    It won’t do anything for job design or combat mechanics, but it can help for more exploration zones and things to see and do.

    Call me crazy but if dawntrail had 6 exploration zones full of new assets to collect and see we wouldn’t be seeing anywhere near the amount of complaints in this game as we are now. Even if they kept the same combat mechanics. (That being said combat absolutely needs more creativity)

    So I do think it's half of the problem.
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    Last edited by Ath192; 02-28-2025 at 04:26 AM.
    Below we have a transcription of what Naoki Yoshi-P Yoshida said at PAX:
    - "For some players, like me, I kind of get sleepy because it's so repetitive."