Wuk Lamat is not the issue poor writing and game design is the issue xD

All we wanted in DT was to have a vacation and a tournament arc what we got was a lot of talk to these npcs, fixing half brain social issues for half brain people, with half brain solutions, (food fixes racism who knew) and it just happened that the main npc we talked to was Wuk Lamat xD

If Y'shtola was the main Npc we talked with the writing quality we got In DT she would have just as much hate as Wuk Lamat just being honest with you.

What Dt needed was more action sequences why didn't we fight Thancred and Uri?

Why didn't we storm the meso terminal at the start of Z6?
Have a solo instance where we go in and see the boss for the dungeon but he is unbeatable and we get ejected so we have to go through Z6 and fight and deal with the citizens.

the budget for the looks of the game are there but Why are so few cutscenes voiced??

furthermore MSQ could do with more trials and dungeons msq has 6 dungeons and 3 trials why not make it 9 dungeons and 2 trials? or 5 dungeons and 6 trials? why are the devs boxing themselves in like this? xD