and? back in the day you could clear with titan summon without a tank and so what lol its still something to reward healers for dealing with all the nonsense from players/devs lol hell back then whm could spam stoneskin and noone would die without a tank lolKind of expected this thread to just be here and see nothing but posts from players being madge about the recent FRU clear with no healers and how they want compensation from Yoshi-P and the devs.
Healers shouldn't get mounts the same way that the tanks do when it comes to doing content to earn them. If they want to do it like how you get the Unicorn mount for playing Conjurer to 30 then that's fine. But achievement reward for playing healer in certain content like tank has? They definitely shouldn't.
Lets be blunt here: there are alot of healers out there that are just complete dogshit. Be it from the heal bots that deal no DPS, to DPS healers that do no heals, to those who refuse to heal you because either they/you/the party are toxic/"being toxic", etc etc etc. Healers might be FF14's punching bags when it comes to, well everything pretty much lets face it, but the last thing the healer job needs is for an incentive to be added to reward players for simply "playing healer".
Example: You get a duty with a White mage that only casts Regen on players for healing and tells you and the rest of the party to go fuck yourselves for telling them to do more then use Regen to heal and to deal with it since they only want to deal damage. You all still clear the content. Did the White Mage do their job?
While the answer will obviously vary between players, and there are obviously factors to consider in each scenario, for a good chunk of players: as long as the content gets cleared, how other players' play is completely irrelevant to them since all that matters is that said content they're doing is cleared. Having a healer mount reward for just playing healing would not get people to play healer, it would get people to "play healer".
Plus lets face it, ultimately if they did add a healer mount achievement reward it would just follow suit to how the tank mount achievement is done by most players, aka: finding the lowest level and fastest to clear 8-man raid that counts towards completion of the achievement, getting a party, and just spamming that fight 100/200 times and get the mount quickly and then move on so they don't have to touch the job again.
????????????????????????????????????????????????????????????????????????????????????????????????????Kind of expected this thread to just be here and see nothing but posts from players being madge about the recent FRU clear with no healers and how they want compensation from Yoshi-P and the devs.
Healers shouldn't get mounts the same way that the tanks do when it comes to doing content to earn them. If they want to do it like how you get the Unicorn mount for playing Conjurer to 30 then that's fine. But achievement reward for playing healer in certain content like tank has? They definitely shouldn't.
Lets be blunt here: there are alot of healers out there that are just complete dogshit. Be it from the heal bots that deal no DPS, to DPS healers that do no heals, to those who refuse to heal you because either they/you/the party are toxic/"being toxic", etc etc etc. Healers might be FF14's punching bags when it comes to, well everything pretty much lets face it, but the last thing the healer job needs is for an incentive to be added to reward players for simply "playing healer".
Example: You get a duty with a White mage that only casts Regen on players for healing and tells you and the rest of the party to go fuck yourselves for telling them to do more then use Regen to heal and to deal with it since they only want to deal damage. You all still clear the content. Did the White Mage do their job?
While the answer will obviously vary between players, and there are obviously factors to consider in each scenario, for a good chunk of players: as long as the content gets cleared, how other players' play is completely irrelevant to them since all that matters is that said content they're doing is cleared. Having a healer mount reward for just playing healing would not get people to play healer, it would get people to "play healer".
Plus lets face it, ultimately if they did add a healer mount achievement reward it would just follow suit to how the tank mount achievement is done by most players, aka: finding the lowest level and fastest to clear 8-man raid that counts towards completion of the achievement, getting a party, and just spamming that fight 100/200 times and get the mount quickly and then move on so they don't have to touch the job again.
scholar can get an exclusive carbuncle mount that doesnt require donating $ to the mogstation
astrologian can get some type of constellation star type mount or maybe a star with planets orbiting it idk
sage can get a ridable staff of caduceus or maybe a flying ambulance or some type of mechanical mount
Stress?
What stress? When you contextualize the healing kit for normal mode, it's absurd.
I could understand if it were an incentive thing but "Cuz am stressed at people taking vuln stacks"???
have you ever done anything like nier or any of the raids past alexander synced as a healer lol, the job is easy the kit is strong yes but players on the average have brain smaller than a monkey and stand in everything and get cleaved attacked by boss lol with random people not a prebuilt party the vast majority of partys u get like 7/10 times will have a dps or tank that a. either doesnt have stance on and refuses to use it and dps standing in cleave/aoe circles lol
so true and i would love to claim its only sprouts who do it in low level content but i often get idiots in the level 100 dungeons who have no idea how to move let alone press more then 1 button playing as a healer will definitely make you jaded its gotten to the point where if someone refuses to play properly then i will heal them once and if they continue to make the same mistake i will let them die, as a healer it is my job to recover the damage everyone takes from mechanics, as a dps/tank its your job to not stand in the big red circle if you are too lazy to move then i am too lazy to heal you
Misread the first part, but none of them are stressful, bar a very very small handful, and this is something that applies to every role equally.have you ever done anything like nier or any of the raids past alexander synced as a healer lol, the job is easy the kit is strong yes but players on the average have brain smaller than a monkey and stand in everything and get cleaved attacked by boss lol with random people not a prebuilt party the vast majority of partys u get like 7/10 times will have a dps or tank that a. either doesnt have stance on and refuses to use it and dps standing in cleave/aoe circles lol
It's your problem for putting too much stress on yourself by trying to overcompensate for other peoples' mistakes. If people decide to eat vuln stacks like candy then it's their problem. As a tank or a DPS I can say the exact same thing to healers.. The amount that will either just Cure bot into oblivion and do absolutely nothing, making pulls take eternity and forevermore. Or the amount of them that just stand around like ornaments waiting for the next AoE to go out, whilst also still somehow managing to get themselves killed, despite doing absolutely nothing.
Let's not pretend like it's only one role getting stressed by the mistakes of another, if you want to get into the realm of trying to overcompensate for others.
Last edited by Kaurhz; 02-16-2025 at 06:11 AM.
I'd rather have them give all class their own mounts that's not related to "X amount of Y duties cleared"-achievements. AFAIK, Tank achievements mounts was given as a response to a time period when tank play rate was far lower vs 2 other roles. It was in HW/StB but I could be wrong. That being said, what people ended up doing is forming an 8-tank parties into O3N and farms that famished lady lol.
Also Idk what 'stress' you're talking about, because as far as I'm aware, I am more at the risk of being lulled to sleep harder than any Repose could do by current healer design than getting stressed. This is coming from somebody who actively queues into rare alliance raids in hoping to get some sort of clown fiesta runs just to not fall asleep.
healer is "stressful"? in 14? the only time I get to have any fun is f the party is full of monkeys and stand in everything. while a mount is fine, I certainly dont require one for DOING MY JOB. I didnt sign up to heal for a mount, nor would I. I do it, because despite what the dev team has turned it into, I enjoy doing it. putting up with the turnips and their attitude is all part of it. it hardly needs individual mounts....have you ever done anything like nier or any of the raids past alexander synced as a healer lol, the job is easy the kit is strong yes but players on the average have brain smaller than a monkey and stand in everything and get cleaved attacked by boss lol with random people not a prebuilt party the vast majority of partys u get like 7/10 times will have a dps or tank that a. either doesnt have stance on and refuses to use it and dps standing in cleave/aoe circles lol
#FFXIVHEALERSTRIKE
Agreed.
Healing duty finder is by far the most miserable experience.
Tanking is the lowest effort, imo.
:thinking:
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