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  1. #1
    Player
    ZXN's Avatar
    Join Date
    Aug 2024
    Location
    Gridania
    Posts
    223
    Character
    Zexin Hiruzagi
    World
    Cactuar
    Main Class
    White Mage Lv 100
    Kind of expected this thread to just be here and see nothing but posts from players being madge about the recent FRU clear with no healers and how they want compensation from Yoshi-P and the devs.

    Healers shouldn't get mounts the same way that the tanks do when it comes to doing content to earn them. If they want to do it like how you get the Unicorn mount for playing Conjurer to 30 then that's fine. But achievement reward for playing healer in certain content like tank has? They definitely shouldn't.

    Lets be blunt here: there are alot of healers out there that are just complete dogshit. Be it from the heal bots that deal no DPS, to DPS healers that do no heals, to those who refuse to heal you because either they/you/the party are toxic/"being toxic", etc etc etc. Healers might be FF14's punching bags when it comes to, well everything pretty much lets face it, but the last thing the healer job needs is for an incentive to be added to reward players for simply "playing healer".

    Example: You get a duty with a White mage that only casts Regen on players for healing and tells you and the rest of the party to go fuck yourselves for telling them to do more then use Regen to heal and to deal with it since they only want to deal damage. You all still clear the content. Did the White Mage do their job?

    While the answer will obviously vary between players, and there are obviously factors to consider in each scenario, for a good chunk of players: as long as the content gets cleared, how other players' play is completely irrelevant to them since all that matters is that said content they're doing is cleared. Having a healer mount reward for just playing healing would not get people to play healer, it would get people to "play healer".

    Plus lets face it, ultimately if they did add a healer mount achievement reward it would just follow suit to how the tank mount achievement is done by most players, aka: finding the lowest level and fastest to clear 8-man raid that counts towards completion of the achievement, getting a party, and just spamming that fight 100/200 times and get the mount quickly and then move on so they don't have to touch the job again.
    (2)

    Dawntrail did you dirty girl, it did you dirty.

  2. #2
    Player
    Daughterofdeath's Avatar
    Join Date
    Feb 2025
    Posts
    137
    Character
    Vhaeje Ebony
    World
    Golem
    Main Class
    Monk Lv 91
    Quote Originally Posted by ZXN View Post
    Kind of expected this thread to just be here and see nothing but posts from players being madge about the recent FRU clear with no healers and how they want compensation from Yoshi-P and the devs.

    Healers shouldn't get mounts the same way that the tanks do when it comes to doing content to earn them. If they want to do it like how you get the Unicorn mount for playing Conjurer to 30 then that's fine. But achievement reward for playing healer in certain content like tank has? They definitely shouldn't.

    Lets be blunt here: there are alot of healers out there that are just complete dogshit. Be it from the heal bots that deal no DPS, to DPS healers that do no heals, to those who refuse to heal you because either they/you/the party are toxic/"being toxic", etc etc etc. Healers might be FF14's punching bags when it comes to, well everything pretty much lets face it, but the last thing the healer job needs is for an incentive to be added to reward players for simply "playing healer".

    Example: You get a duty with a White mage that only casts Regen on players for healing and tells you and the rest of the party to go fuck yourselves for telling them to do more then use Regen to heal and to deal with it since they only want to deal damage. You all still clear the content. Did the White Mage do their job?

    While the answer will obviously vary between players, and there are obviously factors to consider in each scenario, for a good chunk of players: as long as the content gets cleared, how other players' play is completely irrelevant to them since all that matters is that said content they're doing is cleared. Having a healer mount reward for just playing healing would not get people to play healer, it would get people to "play healer".

    Plus lets face it, ultimately if they did add a healer mount achievement reward it would just follow suit to how the tank mount achievement is done by most players, aka: finding the lowest level and fastest to clear 8-man raid that counts towards completion of the achievement, getting a party, and just spamming that fight 100/200 times and get the mount quickly and then move on so they don't have to touch the job again.
    and? back in the day you could clear with titan summon without a tank and so what lol its still something to reward healers for dealing with all the nonsense from players/devs lol hell back then whm could spam stoneskin and noone would die without a tank lol
    (1)

  3. #3
    Player

    Join Date
    Feb 2025
    Posts
    344
    Quote Originally Posted by ZXN View Post
    Kind of expected this thread to just be here and see nothing but posts from players being madge about the recent FRU clear with no healers and how they want compensation from Yoshi-P and the devs.

    Healers shouldn't get mounts the same way that the tanks do when it comes to doing content to earn them. If they want to do it like how you get the Unicorn mount for playing Conjurer to 30 then that's fine. But achievement reward for playing healer in certain content like tank has? They definitely shouldn't.

    Lets be blunt here: there are alot of healers out there that are just complete dogshit. Be it from the heal bots that deal no DPS, to DPS healers that do no heals, to those who refuse to heal you because either they/you/the party are toxic/"being toxic", etc etc etc. Healers might be FF14's punching bags when it comes to, well everything pretty much lets face it, but the last thing the healer job needs is for an incentive to be added to reward players for simply "playing healer".

    Example: You get a duty with a White mage that only casts Regen on players for healing and tells you and the rest of the party to go fuck yourselves for telling them to do more then use Regen to heal and to deal with it since they only want to deal damage. You all still clear the content. Did the White Mage do their job?

    While the answer will obviously vary between players, and there are obviously factors to consider in each scenario, for a good chunk of players: as long as the content gets cleared, how other players' play is completely irrelevant to them since all that matters is that said content they're doing is cleared. Having a healer mount reward for just playing healing would not get people to play healer, it would get people to "play healer".

    Plus lets face it, ultimately if they did add a healer mount achievement reward it would just follow suit to how the tank mount achievement is done by most players, aka: finding the lowest level and fastest to clear 8-man raid that counts towards completion of the achievement, getting a party, and just spamming that fight 100/200 times and get the mount quickly and then move on so they don't have to touch the job again.
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    (3)

  4. #4
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,613
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ZXN View Post
    Kind of expected this thread to just be here and see nothing but posts from players being madge about the recent FRU clear with no healers and how they want compensation from Yoshi-P and the devs.

    Healers shouldn't get mounts the same way that the tanks do when it comes to doing content to earn them. If they want to do it like how you get the Unicorn mount for playing Conjurer to 30 then that's fine. But achievement reward for playing healer in certain content like tank has? They definitely shouldn't.

    Lets be blunt here: there are alot of healers out there that are just complete dogshit. Be it from the heal bots that deal no DPS, to DPS healers that do no heals, to those who refuse to heal you because either they/you/the party are toxic/"being toxic", etc etc etc. Healers might be FF14's punching bags when it comes to, well everything pretty much lets face it, but the last thing the healer job needs is for an incentive to be added to reward players for simply "playing healer".

    Example: You get a duty with a White mage that only casts Regen on players for healing and tells you and the rest of the party to go fuck yourselves for telling them to do more then use Regen to heal and to deal with it since they only want to deal damage. You all still clear the content. Did the White Mage do their job?

    While the answer will obviously vary between players, and there are obviously factors to consider in each scenario, for a good chunk of players: as long as the content gets cleared, how other players' play is completely irrelevant to them since all that matters is that said content they're doing is cleared. Having a healer mount reward for just playing healing would not get people to play healer, it would get people to "play healer".

    Plus lets face it, ultimately if they did add a healer mount achievement reward it would just follow suit to how the tank mount achievement is done by most players, aka: finding the lowest level and fastest to clear 8-man raid that counts towards completion of the achievement, getting a party, and just spamming that fight 100/200 times and get the mount quickly and then move on so they don't have to touch the job again.
    This is very relevant

    As such I elect to add a system to player commendation where I can go “yeah my tank was hot garbage this run doesn’t deserve a credit towards their tank achievement”

    That bad boy would be pressed 9 times in 10 by the same WTF logic as above
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  5. #5
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,532
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ZXN View Post
    [S]
    Plus lets face it, ultimately if they did add a healer mount achievement reward it would just follow suit to how the tank mount achievement is done by most players, aka: finding the lowest level and fastest to clear 8-man raid that counts towards completion of the achievement, getting a party, and just spamming that fight 100/200 times and get the mount quickly and then move on so they don't have to touch the job again.
    I tend to agree with your hesitation and agree here. Players will just find the easiest way to accomplish it. And to be honest, that's probably helped avoid having really bad tanks only doing it for the achievement in instances. So if they did implement it, at least if there was a super easy way to spam it, that could save instances from players only going green for the mount and not to actually do the job.
    (0)