Quote Originally Posted by Alice_Rivers View Post
I think we're broadly in agreement. I too think it would be a waste to remove the party support elements of tank kits, there are times after all where the healer is preoccupied and someone's near death experience goes unnoticed, having a tank able to step in with cover/TBN/aurora/nascent flash (not healing the WAR as well because that's just stupid, SE) is good party design. Similarly having partywide mit OR shield OR heal (looking at you PLD/WAR) is also good party design and helpful to a healer without replacing them, I like good party interactions and if the tank wants to save me an oGCD or better a GCD then great, thank you.
I would absolutely trade self sustain for better mitigation, shield/reduction instead of raw healing, that's a compromise I can happily accept.
I doubt WAR will complain if you trade their healing for shields, especially in raiding where self healing becomes less valuable.
The current content also doesn't do enough damage, if you check the FRU clear it survives the LB tank check with an LB2.

Paladin is also a straight up superior healer thanks to Clemency & Divine Veil, especially when you have 4 of them.
Removing Clemency or not, sacrificing the job identity for stopping the 4 paladin clear is a debate I leave to you, it's a healer GCD after all.