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  1. #1
    Player
    VoidsentStatus's Avatar
    Join Date
    Apr 2022
    Posts
    379
    Character
    Voidsent Veneer
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by HunkyMarauder View Post
    I understand dynamic loading is too hard for an SE employee to implement.

    Also, a huge part of your argument is that no one has done it before, but Blizzard's engineers literally made numerous breakthroughs in their heyday. They've literally done things that were deemed technical infeasibilities.

    Apparently to Sqaure Enix employees though, if it has never been done before it will forever stay impossible. Such reflects their skill.
    So we're just gonna reduce map design, immersion, and QoL functionality down to just 'does it load'? lol
    WoW hasn't made a breakthrough in:
    - dealing with RMT bots in general
    - having a GM team that actually works to customer satisfaction
    - job balance design
    - having a healthy relationship with 3rd party software
    - healthy QoL in the workplace
    - not having cashgrabs in the store
    - handling wintrading in pvp

    need I continue on the list of failures that are industry wide problems that Blizzard has failed on as well for decades.
    (0)

  2. #2
    Player
    Luluya's Avatar
    Join Date
    Jan 2023
    Posts
    109
    Character
    Lutia Chassebel
    World
    Marilith
    Main Class
    Machinist Lv 80
    Quote Originally Posted by VoidsentStatus View Post
    So we're just gonna reduce map design, immersion, and QoL functionality down to just 'does it load'? lol
    WoW hasn't made a breakthrough in:
    - dealing with RMT bots in general
    - having a GM team that actually works to customer satisfaction
    - job balance design
    - having a healthy relationship with 3rd party software
    - healthy QoL in the workplace
    - not having cashgrabs in the store
    - handling wintrading in pvp

    need I continue on the list of failures that are industry wide problems that Blizzard has failed on as well for decades.
    WoW has tackled most of those problems well, and of those they haven't they've had better responses to them than FFXIV.

    -RMT bots aren't nearly as common over in WoW, whereas in FFXIV every marketboard or and player hub will constantly be spammed with RMT ads in say, not to mention the endless swarms of lalafell archer/bard bots literally clipping through the ground and flying through the air.

    -The GM team works pretty well in my experience in WoW, they've resolved issues I'd had when a bug cropped up in old quests in zones I was trying to complete. There are much more QoL features that are baseline in WoW such as being able to trade an item to another eligible player for the loot in a certain window of time, or being able to refund an item for its respective currency if desired. WoW also has an item restore that isn't limited to one item in your entire accounts' lifetime.

    -Job balance? It's not perfect sure but healers are actually healers there, and a necessary role. Balancing is done more frequently too, even in PvP. If something like the PLD invulning/covering for a node capture, it would be fixed within the week. It took months for it to finally get noticed by CBU3 and do something about it.

    -The addons in WoW supplement the game experience and they've made the base UI much more customizable to even without having to resort to addons. For the RP community the TRP/MRP roleplay-focused stuff is great for filling out a character profile, best FFXIV has in that department is an RP tag and a few sentences in your search info.

    -Not sure what you meant by that point

    -FFXIV has a cash shop that rivals f2p games in scale, and as I've said frequently in my previous posts it gets priority treatment with the dual dye channel implementation.

    -From what I understand its dealt with though they havent resorted to gutting unique ranked pvp rewards like FFXIV has.
    (11)

  3. #3
    Player
    VoidsentStatus's Avatar
    Join Date
    Apr 2022
    Posts
    379
    Character
    Voidsent Veneer
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Luluya View Post
    .
    - RMT bots -> youtube search "The WoW Botting Situation is Actually Insane..." and "Exposing the Botting Mafia in World of Warcraft" by MetaGoblin. FF14 had like 10k RMT related bans per week back in dec 2023 while I'm seeing 270k for the same month for WoW from a community manager post. Having 6x the ban count for the same month is telling.

    - It's the same GM limitations and expectations as other games when you watch interviews from ex-staff. Graded on ticket volume handled by hour and heavily discouraged or fired for handling situations you personally want to but aren't efficient toward ticket volume such as one guy who got fired trying to track down accounts that had been stolen and the transfer of funds path to shut down the operation instead of doing harassment tickets etc. They aren't allowed to show up in-game randomly anymore except for under specific guidelines which is why open world bots that are obvious plague both games. Blizzard's ToS is poorly written and nowhere near as detailed as ff14's. And I'll take the in-game restraining orders over extra item restores.

    - DPS gaps aren't as close as ff14, and healers being mandatory is never a thing for casual content in any mmo, it's always a discussion of how hard into higher content you have to go before it's actually mandatory. There's always classes with shields and heals that are tank or dps that don't need healers at all until a certain threshold.

    - That's speaking about how it makes it better, not speaking about every addon that ruins the game and created development challenges as a problem because of it. I don't care about the shaders and body m*ds and timers and ui qol ff14 3rd party software has either, it's the automated rotations, automated callouts, aoe showage, teleport hacking, PoV shifting, party finder requirements, privacy violating, sometimes illegal content producing, things that I'm talking about. You don't have a healthy relationship with 3rd party software if it's something new players complain about that isolated your playerbase, harmed users, and interrupted/changed the developer content design direction that's frustrating to them.

    - check date of the video and comments https://www.youtube.com/watch?v=zHgKhpcnzr0

    Also don't know how you define unique ranked pvp rewards because there are titles, adventure plate packs, and weapon glam rewards for high ranked pvp. I'm assuming you mean glams like some people wanted to come back, or if you mean changing rewards with each season.
    (0)

  4. #4
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,224
    Character
    Jitah'li Habhoka
    World
    Lich
    Main Class
    Archer Lv 100
    Quote Originally Posted by Luluya View Post
    -The GM team works pretty well in my experience in WoW
    GM team works on JP side too, in here. Dunno why eng GM's are how they are.
    (0)

  5. #5
    Player
    Johners's Avatar
    Join Date
    Dec 2021
    Posts
    519
    Character
    Johners Butcher
    World
    Lich
    Main Class
    Paladin Lv 100
    Quote Originally Posted by VoidsentStatus View Post
    So we're just gonna reduce map design, immersion, and QoL functionality down to just 'does it load'? lol
    WoW hasn't made a breakthrough in:
    - dealing with RMT bots in general
    - having a GM team that actually works to customer satisfaction
    - job balance design
    - having a healthy relationship with 3rd party software
    - healthy QoL in the workplace
    - not having cashgrabs in the store
    - handling wintrading in pvp

    need I continue on the list of failures that are industry wide problems that Blizzard has failed on as well for decades.
    WoW isn't perfect, far from it, but FFXIV does worse in every regard here:
    - XIV is littered with RMT adverts and bots playing from under the map
    - Both games have pretty poor GM teams and there's barely any real interactions with a real person
    - Class/job balance might suck in both games but also everything is viable at the level most play it, this is entirely a community perception problem
    - Square Enix have a piss poor relationship with third party software that causes many moderation issues and while I'm not a fan of certain WoW addons, at least Blizzard can moderate what happens in that space
    - Is the workplace really a customers concern? Even if so, Japanese working culture is awful
    - XIV has a more egregious cash store than WoW
    - Win trading is far more prevalent in XIV PvP which is otherwise dead content that doesn't need to be respected
    (6)

  6. #6
    Player
    Sylpharia's Avatar
    Join Date
    Oct 2023
    Location
    New Gridania
    Posts
    79
    Character
    Sylpharia Shinespire
    World
    Twintania
    Main Class
    Sage Lv 100
    Quote Originally Posted by VoidsentStatus View Post
    So we're just gonna reduce map design, immersion, and QoL functionality down to just 'does it load'? lol
    WoW hasn't made a breakthrough in:
    - dealing with RMT bots in general
    - having a GM team that actually works to customer satisfaction
    - job balance design
    - having a healthy relationship with 3rd party software
    - healthy QoL in the workplace
    - not having cashgrabs in the store
    - handling wintrading in pvp
    Other then the QoL in the workplace FFXIV is not better of in any of the points you mentioned.
    (8)

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