Quote Originally Posted by VoidsentStatus View Post
Engineers don't get to circumvent logic limitations.
- FFXIV had a demolition system.
- That demoltion can either allow you to purchase a house immediately, or it can after a given time period. (logic restraint)
- If you allow players to purchase it immediately, it leads to RMT housing and house-reselling. (not possible to avoid as even if you forced a specific demo timer instead of allowing the player to choose, it would be a courtesy to tell said player when their time has expired. even if you don't tell exactly when, a person who purchased it will know to camp that specific location as opposed to checking for others and will still immediately snatch it given the previous condition so all devs can do is make it annoying, but not impossible.)
- If you don't allow players to purchase it and set a time limit before purchase, that time period can either be known or not known (logic restraint)
- If that time period is known, you create a bum rush of 100+ players clicking a UI with the fastest PC's/internets/macros/most accounts having an advantage during that exact time period. (most accounts being a worse issue for blizzard since they want to have lower purchase requirements than FFXIV)
- If that time period is not known, you create the placard clicking system that already existed that had people guessing and trying for hours.
- If you want to avoid unnecessary unfair advantages, housing barrages, or placard clicking wars, the only option is leisure entry which is lottery.

Some problems only have 1 type of solution because they necessitate other problems/situations. Given the same priorities, the final decision will be exactly the same.
Dear SE employee desperately trying to defend your dinosaur age system:

You are grasping at straws, hysterically trying to sell people an excuse why WoW would suffer the same fate when half the point of WoW's system is that it's infinitely scaleable and therefore no one is going to bother RMTing the wards.