Quote Originally Posted by Yoshihara View Post
There are too many lines that repeat themselves in the MSQ, even voiced ones. A lot of the MSQ quests could do with trimming significantly in terms of go find 3 people, point at robot for the blindingly obvious, listen to how everyone is a sterile clone of each other and echoes each other's opinions.

It's going to go down in history, or already has gone down in history as the expansion people will struggle to advertise to new players to try and grin and bear through, EVEN if hypothetically the next expansion is amazing.

For the sake of helping the game in the long run, I am suggesting to the team to work on trying to cut as much as possible out of this expansion that simply isn't necessary, or repeated dialogue. There is a lot of fat to trim, I don't think anyone, including people who somehow enjoyed this expansion would miss it given how much of it repeats itself or doesn't contribute to the story.

Maybe from less exposure to the characters as a result of a shorter expansion, people would have less of a vitriolic sentiment towards the characters introduced in Dawntrail, thus easing the burden future expansions would have to carry.
I expected the DT story to be on par with ARR. Which to an extent it was. The fetch 3 things, talk with 3 people was always there in all expansions, not just this one and to more or less the same frequency. The "Talk with Wuk Lamat" is no different from talk to "x" character. It is simply to move the story along.

Now I will not defend the writing in itself, it was pretty boring. I liked the first half because we were exploring a new continent and there was a mystery to it. I enjoyed that aspect, but the continuous repetition if statements that had no further meaning than last time did overstay it's welcome. I liked Lamat'y, and thought she was endearing, but she needed more of a personality than "peace and happiness". If the writers wanted more focus on her, that is fine, but they needed to flesh out her quirks, likes, dislikes and fears/faults. Not just she likes to eat, she loves her Papa, she loves Peace and has seasickness + fear of heights. Those are very raw points that are not presented in a way for us to relate/like the character more.

I wouldn't be for an ARR post-patch like cut for the DT MSQ. But rather I would like to see them make a redo of the story. Rewrite it and implement it in a more polished state. I feel like the players have described everything they didn't like, so taking that into account, maybe a polish to the story would be good.

As well as for the love of Zeus, can you guys voice all cutscenes? I recently played Poppy Playtime chapter 4 and was shocked how this indie studio with this more niche game could have all their characters voiced, but a massive game like FFXIV couldn't.