If they're lazy, then it'll feel unbalanced. I think if they're smart with restricting maximum potencies (see my earlier comment), then there's a world where synced players are not enormously more powerful. They could also easily reduce the difference between "average item level" and "item level cap" for each duty because, as it stands, that gap is huge. Just look at the Crystal Tower raids. You don't even see mechanics anymore because of how many item levels OVER the requirement you get to be.



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