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  1. #1
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    987
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Red Mage Lv 100

    Are Ultimates a major contributor to Job Design issues?

    Jobs that do sustained damage hate downtime, which Ultimates have quite a lot of, while jobs with much more burst-oriented damage aren't affected nearly as much. DPS checks are tighter and the DDR is more specific, so uptime tools are more valued there too.

    Since it's considered the highest end content in the game the playerbase tends to demand more parity there, which then often ends up with requests to make jobs of each role have roughly the same burst-oriented design and mobility/disengagement tools with less timer-based job mechanics like dots and debuffs.

    It's also been my theory for a while that they've been simplifying jobs as attempts to get more players into high-end raids since it looks like they've been spending a lot of their resources making these and need to justify the cost.

    I won't say it's the only contributor for the current job design issues of course, but I do feel it's a pretty major one. What could they do to help reverse course? Or should they, even?
    (21)

  2. #2
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,099
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Considering DRG had its burst condensed from 3 Nastrond casts to 1 because of FRU, they're definitely part of it.
    (41)

  3. #3
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    It's definitely a heavy factor that SE seems to only balance for Ultimate and Savage and doesn't really pay attention to how things play anywhere else. It's another case where I don't think they really play their own game, at least not in the way or at the level most people do.
    (31)
    Last edited by VerdeLuck; 02-01-2025 at 05:58 AM.

  4. #4
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by VerdeLuck View Post
    It's definitely a heavy factor that SE seems to only balance for Ultimate and Savage and doesn't really pay attention to how things play anywhere else. It's another case where I don't think they really play their own game, at least not in the way or at the level most people do.
    Ask yourself which type of content the Director enjoys and which is most useful to streamers who have his ear.
    (6)

  5. #5
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mawlzy View Post
    Ask yourself which type of content the Director enjoys and which is most useful to streamers who have his ear.
    I would counter that with what is the content 90% of the game plays. Barely 10% of players do savage and less than 5% of players do ultimate. We shouldn't sacrifice the entire rest of the balance and game enjoyment just for 5% of players to have fun.
    (13)

  6. #6
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,099
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by VerdeLuck View Post
    I would counter that with what is the content 90% of the game plays. Barely 10% of players do savage and less than 5% of players do ultimate. We shouldn't sacrifice the entire rest of the balance and game enjoyment just for 5% of players to have fun.
    It's not even about them having fun, it's about their magic funny number being bigger because they barely have to play around the fight, just alternate DDR and their static 120s rotation.
    (6)

  7. #7
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by VerdeLuck View Post
    I would counter that with what is the content 90% of the game plays. Barely 10% of players do savage and less than 5% of players do ultimate. We shouldn't sacrifice the entire rest of the balance and game enjoyment just for 5% of players to have fun.
    Oh I absolutely agree.
    (3)

  8. 02-01-2025 08:31 AM

  9. #9
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by VerdeLuck View Post
    It's definitely a heavy factor that SE seems to only balance for Ultimate and Savage and doesn't really pay attention to how things play anywhere else. It's another case where I don't think they really play their own game, at least not in the way or at the level most people do.
    well jobs should be balanced around highest difficulty ? why focusing balance on content without dps/hps/mitigation check ?
    (2)

  10. #10
    Player
    Davixxa's Avatar
    Join Date
    Jul 2020
    Posts
    57
    Character
    Alice Roseblossom
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by VerdeLuck View Post
    It's definitely a heavy factor that SE seems to only balance for Ultimate and Savage and doesn't really pay attention to how things play anywhere else. It's another case where I don't think they really play their own game, at least not in the way or at the level most people do.
    I'm genuinely not sure I can agree with this. At least for healing anyhow.
    (0)

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