Quote Originally Posted by Mawlzy View Post
snip
Ping shouldn’t be a problem with this fight in terms of solving mechanics because all high ping does in a solo instance it’s slightly desync what’s happening on the screen from what the system is registering (trust me I play on NA from Australia). The towers move sequentially, you soak one then you move to the next one and soak that one. If you find that you aren’t getting to the towers quickly enough due to ping then you need to move earlier, if ping is delaying you then ping will delay the “snapshot” that allows you safely move out of the tower. Dodging mechanics doesn’t affect generation of LB in this fight so that shouldn’t be a concern

If ping is really the problem then you need to shift your focus to acting ahead of the mechanic because the mechanic check delay will be longer on higher ping. If you’ve played on high ping for years this feels pretty inherent. It’s super easy to know exactly when you won’t make a snapshot because of your ping, you just kinda pick up on it

Still this is all based on your assumption that it actually is ping, it’s hard to know without someone who is directly struggling explaining exactly why they are struggling because if they can’t diagnose their issue clearly then they are lacking understanding of the game. Not directly insinuating anything but “bad ping” is often a substitute for “games fault not mine”