This is interesting. I know with FF11 there were 3 different ways to be invisible to enemies (Sound, sight, smell). It'd have to have something as a trade-off though, like characters walk instead of run.I think my biggest desire for this content is the fact i want to explore and not feel like I am being punished for failing during that exploration. Losing xp in XI felt bad, but they gave you tools to avoid enemies while exploring. If we are going to have XP loss on death again, give us tools to avoid combat more than "run while their back is turned"
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I hope the devs are listening. We need the devs to please listen.
it's the cse in xiv too you know, in eureka you could walk next to dragons because their aggro was based on sound. we have sound, sight and casts in xiv, this in all kind of content but just most ppl don't know it.
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