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  1. #1
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    724
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    A blended together Bozja and Eureka.

    Bozja gameplay with eureka gear progression and maps.

    Allow us to level from 91-100 in it as well.

    I don't want another DRN, keep the raids in-instance like BA, CLL and Dal
    (2)

  2. #2
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Buffalo, NY
    Posts
    1,261
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Zairava View Post
    A blended together Bozja and Eureka.

    Bozja gameplay with eureka gear progression and maps.

    Allow us to level from 91-100 in it as well.

    I don't want another DRN, keep the raids in-instance like BA, CLL and Dal
    Yeah Delibrum Reginae was really frustrating. I hope never that again.
    (0)
    _________________________________________________________________________________________________________________________

    I hope the devs are listening. We need the devs to please listen.

  3. #3
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    683
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Make that the level only ties to story progression like bozja, Not My power. please teleport me to "critical engagement" like bozja... People insta pull MN in eureka sucks
    (4)

  4. #4
    Player
    Sazuzaki's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    182
    Character
    Sazu Velgr
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    - Horizontal Progression, no more fate trains like in Bozja
    - More fantasy esque maps like Eureka
    - Moderately hard bosses as seen in Bozja
    - Armor sets with zone-exclusive set bonuses
    - A bit more unrealistically, job customization

    Lost actions are cool and all, but it would be dope if they added some sort of mechanic that allowed us to attach additional effects to our existing skills and kind of build our own job. Could also be a cool way to bring back some old heavily requested abilities like Dark Arts, Wide Volley, and Shadowflare that only function in the exploratory zone. Just don't make them absolutely necessary to use and let players actually play how they want.
    (2)
    Last edited by Sazuzaki; 04-20-2024 at 03:48 AM.

  5. #5
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Buffalo, NY
    Posts
    1,261
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    I hope it releases early. It's always several patches in, I'd like to start as early as 7.1
    (1)

  6. #6
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 100
    This one's greedy, but: utilize the PvP-style system of "gain exp as the job you queued for." It sucks just a little bit to put in a ton of work for Bozja armor and never be able to use it as you level other jobs. Eureka's great for being allowed to do everything on one job.. but obviously at the cost of no actual exp.

    Also would kill for more persistent essence effects. Maybe a personal "banner" in the zone that you can apply a essence buff to that persists until you change it or something. Is awful I can't just hop in and out for quick stints without either going essence-less or wasting something for a short duration. (even worse that you lose it if you change jobs)
    (1)

  7. #7
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 100
    Actually, the more I think about it.. no more zone-specific armor sets, please. I'd like to not continue accumulating Haste armors because they're good for the zone and maybe possibly slightly increase feeling a little more powerful. Just give us something magia-esque or Emblazoned or w/e for that sense of progressive buffs.

    I don't mind the idea of relic-ish upgradable armors.. but I'm not sure I want to see them continuing to have zone buffs that make them harder to throw out if they never truly feel "obsolete."
    (0)

  8. #8
    Player
    justausername's Avatar
    Join Date
    Aug 2021
    Posts
    164
    Character
    Bucky Nox
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Now that we know the basic idea of what it is. All I can say is that I PRAY it doesn't have mandatory raids like Bozja. I never finished it because I hate it so much. And I really love the concept behind the lore as it seems to look for this place, I'd hate to have to abandon it because of an instance that requires you to have all these silly extra actions that aren't a part of the normal rotation, and instant kill mechanics where you get hit once and it's over.
    If they want to add a raid, fine, but make it optional at the end like BA.
    Also, no more of these additional 'essences' and 'banners', or elemental buffs or any of that. Likely it will have that because other people seem to like it, but I WILL be the player in there not using them because they are annoying to manage, and having to earn them in RNG is a pain in the behind. When I DID play in Bozja, not even ONCE did I get any of the essences I was 'supposed' to use, and had to buy them off the market board. Perhaps if they gave them to us by other means that was more reliable, and made them last longer then it would be worth it. But they really were not worth it, especially just for the fates.
    (0)

  9. #9
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,988
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by justausername View Post
    Now that we know the basic idea of what it is. All I can say is that I PRAY it doesn't have mandatory raids like Bozja. I never finished it because I hate it so much. And I really love the concept behind the lore as it seems to look for this place, I'd hate to have to abandon it because of an instance that requires you to have all these silly extra actions that aren't a part of the normal rotation, and instant kill mechanics where you get hit once and it's over.
    If they want to add a raid, fine, but make it optional at the end like BA.
    Also, no more of these additional 'essences' and 'banners', or elemental buffs or any of that. Likely it will have that because other people seem to like it, but I WILL be the player in there not using them because they are annoying to manage, and having to earn them in RNG is a pain in the behind. When I DID play in Bozja, not even ONCE did I get any of the essences I was 'supposed' to use, and had to buy them off the market board. Perhaps if they gave them to us by other means that was more reliable, and made them last longer then it would be worth it. But they really were not worth it, especially just for the fates.
    80% buff to damage from a 90% drop from the level 1 monsters outside the starting camp

    So hard to maintain, not to mention skirmishes and CE’s showered you with support fragments

    You didn’t need to deep profane font of magic but it was Not remotely hard or time consuming to maintain aetherweaver and something like shell, hell you gained more time back doing so much more damage as you did spending 30 seconds killing some mobs for the essences
    (2)

  10. #10
    Player
    justausername's Avatar
    Join Date
    Aug 2021
    Posts
    164
    Character
    Bucky Nox
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Supersnow845 View Post
    80% buff to damage from a 90% drop from the level 1 monsters outside the starting camp

    So hard to maintain, not to mention skirmishes and CE’s showered you with support fragments

    You didn’t need to deep profane font of magic but it was Not remotely hard or time consuming to maintain aetherweaver and something like shell, hell you gained more time back doing so much more damage as you did spending 30 seconds killing some mobs for the essences
    What content were YOU playing?
    I'm not sure where you're getting these numbers but essences do not drop like that. Maybe they did when the content was brand new, but after EW launched? Hell naw. After running for HOURS I got maybe 3-4, and none of them were ones I could use on the class I was playing. And if I wanted them on the marketboard? 2mill a pop. And they only last 120 seconds? No thanks.
    The ones that lasted until you left were fine, IF you had them without buying them off the market board, but the ones you had to refresh every few minutes? Nope. Wont catch me using those. Not even worth it. And they were never an 80% buff to damage. They were 15% at best, just like any other 2 minute buff.
    (0)

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