Because reward system in this game sucks and u don't see a noticeable difference with gear, doubly so because dps meter bad! mentality, meaning there's no real point in clearing more than once for the average player
/thread
Because reward system in this game sucks and u don't see a noticeable difference with gear, doubly so because dps meter bad! mentality, meaning there's no real point in clearing more than once for the average player
/thread
did you really compare Elden Ring with FF14?I was just wondering why I am not enjoying Savage content. Well, first, I fell into the trap of thinking that maybe I just can't handle this difficulty.
Then one day, one of my friends sent me a gift of Elden Ring. I thought, 'Hey, I didn't clear Savage content, maybe Elden Ring is too much for me.'
But after a few weeks, I just finished it. But why?
I asked my friend, "Why can I beat one of the hardest games, but I cannot clear Savage?"
Well, his answer was easier than the questions: "Because FFXIV Savage feels like a test."
I know many people just like me who didn't enjoy Savage or at least didn't enjoy Savage after Shadowbringers. For those people, share with me your thoughts.
Unironically, a Trust system that is explicitly designed to always see Enrage but otherwise lets you practice the fight as much as you want would be brilliant...Oh heck yes. At least for learning it would be fantastic... No sitting in party finder. Dip in to practice whenever you like for as long as you like. No recriminations or feeling bad if you mess up. Never going to happen of course. But we'd never need to worry about midcore content again if you could practice anything with trusts, since the barrier to entry would be zero.
Elden Ring Requires dynamic responses and fluid inputs. You see, you respond, you answer, you repeat. It's a skill based game with skill adjusters.
FFXIV Savage and above requires rote memorization. Full stop. A team of bots could clear ultimate without so much as a sneeze of an issue.
You're finding FFXIV difficult because it's just rote memorization and recitation. Elden Ring being easier for you in some sense would tell me you just have higher energy and need to be kept interactive with the media of your choice, thriving on the reflex and response.
FF14 in general is a memorization game.Elden Ring Requires dynamic responses and fluid inputs. You see, you respond, you answer, you repeat. It's a skill based game with skill adjusters.
FFXIV Savage and above requires rote memorization. Full stop. A team of bots could clear ultimate without so much as a sneeze of an issue.
You're finding FFXIV difficult because it's just rote memorization and recitation. Elden Ring being easier for you in some sense would tell me you just have higher energy and need to be kept interactive with the media of your choice, thriving on the reflex and response.
I enjoy savage/ultimates for the prog part
reclears/loot are kind of meh
I think that it's the opposite
Played souls/souls like since DmS ps3, did all of them, and I still take overall the same amount for each "hard" bosses, it's just that ER = "react & adjust" with pattern learning when FF14 is "dancing" and with each dance you improve at dancing
Same as souls games, solo deep dungeon is more "react" than "dance" (for savage/ultimate)Tbh the only content in this game that feels rewarding is doing deep dungeons solo, you can’t outright cheese or cheat it with plugins like you can Savages and Ultimates, at least not to the same degree, you are the tank, dps and healer combined, so everything will be on you if you mess up and compared to raids it allows for at least some sort of creativity and brain usage.
And I enjoy a lot more savages/ultimates because of the fact that you prog with 7 other people
and also the whole "cheat/cheese" is weird to me, even with all the 3rd party plugins + SIM you will probably spend more time getting a FRU clear (easiest on patch ultimate) than a Necromancer title (hardest solo DD)
Last edited by CaedemSanguis; 01-17-2025 at 05:02 AM.
Yeah I agree
I think that's about it
People who dont enjoy raiding in FF14 are probably progging in pf or with a bad static (drama, no fun, bad skill level, etc)
I have been since ARR and never ever got interested in savage.
All that hard work, countless of hours wasted just for the same previous gear but "dyable" version and +10 item level that won't matter because the entire content it's based on sync your character down and in current-live content the damage isn't noticiable, maybe you are gonna kill the boss in expert dungeon 2 seconds faster.
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