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  1. #61
    Player

    Join Date
    Oct 2011
    Posts
    78
    Jobs were not created to phase out classes.
    That's what they've done, though. No one wants an Archer when they can have a Bard (especially when you can have 3 before they cap out in usefulness and each one gets Rain of Death). No one wants a Marauder when they can have a Warrior. Nobody would ever dream of inviting a Pugilist when they can have a Monk. Conjurer over WHM? What're they going to do that a WHM can't do better, weaponskill? The only one with a reasonable debate is THM over BLM in Ifrit pugs for Sentinel/Raise.

    But classes are superior for soloing!
    Is only partially true. I'd never go Marauder if I'm healing to full with every WS combo I do , stunning everything in my area, and having every damage mitigation ability and then some on my bar as Warrior. I'd never go CNJ when I get every spell I had before along with Holy and REGEN. Other classes are still better for soloing, I'd say, but that's still 2 jobs that far outshine their classes in their explicitly stated realm of superiority.

    Whether people want to admit it or not, classes are no longer relevant. It really bothers me, and this sad excuse of a carrot they're trying to dangle in the form of pretty looking gear is almost insulting to people's intelligence. "Hey bro can I come Pugilist instead of monk?" "What why? You'll lose a bunch of useful tools for our dungeon runs and a ton of dam-" "CHECK THESE GLOWING BLOCKS I'M BANGIN" "Oh bro, don't even worry. You're coming pugilist forEVER now. Man I can see forever in these things..."

    At least they're good for idling around town doing nothing, which is admittedly 60% of the game's experience.
    (2)

  2. #62
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    I really dont see why anything thinks at this point its a good idea for class exclusive gear. Classes have been around since the launch of the game and can were almost everything in game already. Im not even saying the new gears should have been job only, but make it for both or job gear, what they did doesn't make sense. Not only dies it not make sense but they re-skinned DL gear to make crappy class gear, that's a frikken joke.
    (0)

  3. #63
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    I really dont see why anything thinks at this point its a good idea for class exclusive gear. Classes have been around since the launch of the game and can were almost everything in game already. Im not even saying the new gears should have been job only, but make it for both or job gear, what they did doesn't make sense. Not only dies it not make sense but they re-skinned DL gear to make crappy class gear, that's a frikken joke.
    Because without code changes, we can't have job specific weapons. how would we equip one? I think that they gave us class specific gear instead for now due to that limitation.

    for example, this won't work because the job must be active before you equip the weapon:

    /equip mh "Job Specific Weapon"
    /wait 1
    /job on
    (0)
    Last edited by Molly_Millions; 04-27-2012 at 01:58 AM.

  4. #64
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Molly_Millions View Post
    Because without code changes, we can't have job specific gear. how would we equip it? I think that they gave us class specific gear instead for now due to that limitation.
    you do know we have job specific gear in game now right,lol. if you feel like you wrote something really dumb and want to delete you post ill delete mine to erase the evidence of what might be the dumbest thing i ever read.
    (0)

  5. #65
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    you do know we have job specific gear in game now right,lol
    sorry, job specific weapons. Edited my post above for clarity
    (0)
    Last edited by Molly_Millions; 04-27-2012 at 01:58 AM.

  6. #66
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Molly_Millions View Post
    sorry, job specific weapons
    wouldn't you just equip a class weapon first then change it after the stone is equipped
    (0)

  7. #67
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    wouldn't you just equip a class weapon first then change it after the stone is equipped
    You could, yes. I'm just theorizing why SE may have held the job weapons back. Obviously equipping one weapon so that you can equip another is pretty cumbersome. My guess is that SE has something up their sleeves to rectify this, which may be the reason for the delay of job specific weapons.
    (0)

  8. #68
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Molly_Millions View Post
    You could, yes. I'm just theorizing why SE may have held the job weapons back. Obviously equipping one weapon so that you can equip another is pretty cumbersome. My guess is that SE has something up their sleeves to rectify this, which may be the reason for the delay of job specific weapons.
    they said they held them back so that they could implement them with hard content, if equipping a job weapon auto equips your stone that will be nice.
    (0)

  9. #69
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by syntaxlies View Post
    they said they held them back so that they could implement them with hard content, if equipping a job weapon auto equips your stone that will be nice.
    I didn't see where it stated why they were held back, just one that said they were held back with no reason given. Do you have a link to the post, so I can see for myself?
    (0)

  10. #70
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Molly_Millions View Post
    I didn't see where it stated why they were held back, just one that said they were held back with no reason given. Do you have a link to the post, so I can see for myself?
    its an older post, its why they were held back from 1.21. Im not sure why they are held off now, but im guessing the content wasn't ready.
    (0)

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