Page 44 of 47 FirstFirst ... 34 42 43 44 45 46 ... LastLast
Results 431 to 440 of 465
  1. #431
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,461
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by TaleraRistain View Post
    Being able to do the dance for a single fight that you spend countless hours on until you can do it in your sleep doesn't mean those players are anything close to good in normal content. I often see Legend titles fall into the hole or die to the AoEs around the hole on the final boss of the latest MSQ dungeon. Or don't get close enough to the wall on the second boss. They also tend to greed a *lot* more and end up making stupid mistakes. And that's perfectly okay, because people who can clear Savage aren't some sort of god gamer that never messes up. We all mess up. Wipes sometimes happen. We pick ourselves up and try again.
    That's fair. Maybe the main requirement to be a successful raider is to have an extremely high threshold to the boredom of repetition.
    (1)
    Please quit telling me to unsubscribe; I already have.

    Vive la résistance!

    Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.

  2. #432
    Player
    ArchlordPie's Avatar
    Join Date
    Apr 2017
    Location
    Limsa Lominsa
    Posts
    98
    Character
    Archie Dailemont
    World
    Goblin
    Main Class
    Summoner Lv 100
    Nah, the requirements to be a successful raider are the following:

    1) Meet the bare minimum reqs for whatever type of prog you want to do. Week 1 clear? Better be full pentamelded. Aiming for a week 4-5 clear? Normal raid gear and some of last patch's upgraded tomestone (or uncapped tomestone on a X.0 patch) is probably fine.

    2) Have a functioning brain.

    3) Find 7 other players with complementary roles and brains. This is the hard part.

    4) Be willing to make mistakes and learn from them. This is the part that casuals think is toxic.

    5) Make mistakes and learn from them until you know the whole fight.

    6) Clear the fight.

    Raiding in FF14 doesn't actually require THAT much skill. You just need patience and 7 teammates with brains and most of the rest will happen automatically from there.
    (7)

  3. #433
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,461
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ArchlordPie View Post
    Nah, the requirements to be a successful raider are the following:

    1) Meet the bare minimum reqs for whatever type of prog you want to do. Week 1 clear? Better be full pentamelded. Aiming for a week 4-5 clear? Normal raid gear and some of last patch's upgraded tomestone (or uncapped tomestone on a X.0 patch) is probably fine.

    2) Have a functioning brain.

    3) Find 7 other players with complementary roles and brains. This is the hard part.

    4) Be willing to make mistakes and learn from them. This is the part that casuals think is toxic.

    5) Make mistakes and learn from them until you know the whole fight.

    6) Clear the fight.

    Raiding in FF14 doesn't actually require THAT much skill. You just need patience and 7 teammates with brains and most of the rest will happen automatically from there.
    Given many members of the raiding community are convinced that most of the player base has two brain cells (each, I think), 2 and 3 are tricky, and 4 and 5 sound tedious rather than toxic.
    (0)
    Please quit telling me to unsubscribe; I already have.

    Vive la résistance!

    Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.

  4. #434
    Player
    Eyrilona's Avatar
    Join Date
    Aug 2022
    Posts
    346
    Character
    Syhrwyda Holskansawyn
    World
    Twintania
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ArchlordPie View Post
    3) Find 7 other players with complementary roles and brains. This is the hard part.
    And complementary schedules, and who can be counted on to reliably show up on time for prog.
    (2)

  5. #435
    Player
    Merrigan's Avatar
    Join Date
    Dec 2021
    Posts
    532
    Character
    Merrigan Gilgard
    World
    Spriggan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by XtremePrime View Post
    No it doesn't and nothing good can come out of it. Just let casual story players enjoy their story in the story-driven game without having to worry about not being able to complete that content.
    If they want to get into harder difficulty content, they'll do that of their own accord, not be forced into it.
    For God's sake, please stop making this messy shortcut between ‘bad player’ and ‘casual’.
    (3)

  6. #436
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    634
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Anyone else like to bet that in 12 months time when casual/midcore are asking for more challenge in their content, high end are going to be going "well they gave you Chaotic and you complained it was too hard!"

    I 'might' resub and have crack at 'non' savage criterion... (If it's got any kind of real rewards...
    Brb...
    4 drops per clear is not too bad.
    But what difficulty is it? It's it Extreme difficulty or savage, where Savage is 'Extra' Savage..
    I'll judge for myself.
    Can it be queued though. Because I ain't discording 4 man content. I'm only interested in casual.
    (0)
    Last edited by Gurgeh; 01-07-2025 at 08:52 PM.

  7. #437
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    568
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Gurgeh View Post
    Anyone else like to bet that in 12 months time when casual/midcore are asking for more challenge in their content, you are going to be going "well they gave you Chaotic and you complained it was too hard!"

    I 'might' resub and have crack at 'non' savage criterion... (If it's got any kind of real rewards...
    Brb...
    Most people were really disappointed with criterion cuz it didn't bridge the raiding and casual community the way Bozja and Eureka did. I hope they do those things in addition to CAR.
    (1)

  8. #438
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    634
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by Volgia View Post
    Most people were really disappointed with criterion cuz it didn't bridge the raiding and casual community the way Bozja and Eureka did. I hope they do those things in addition to CAR.
    Why didn't it?
    Was it harder than extreme? Was that the consensus?
    I'll still judge for myself. Just I'll be Chaotic levels of pissed off if I find it's savage difficulty. (Vs extra savage)
    And I'll be even more pissed about Chaotic.
    (0)
    Last edited by Gurgeh; 01-07-2025 at 08:57 PM.

  9. #439
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    984
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mawlzy View Post
    That's fair. Maybe the main requirement to be a successful raider is to have an extremely high threshold to the boredom of repetition.
    What repetition, exactly?

    Savage raids have a weekly loot restriction on release, just like the normal and alliance raids. Worse, you get only one chance per week to roll, so if you win nothing, then you win nothing for the week. Still worse, if you decide to go back into the fight for whatever reason when you've already cleared, you cause there to be less loot for everyone else to roll on. The whole system really doesn't want you clearing each fight more than once each week.

    I also seem to recall that Ultimates also only award one token per week on release, but don't quote me on that.

    The real repetition is pulling the boss, wiping, deciding what to do better/differently next time, and giving it another go. And honestly, that's the same philosophy I'd suggest everyone approach normal and casual content with: I don't care whether the party wipes in an MSQ dungeon. Let's just try not to wipe the same way twice.
    (2)
    Last edited by AmiableApkallu; 01-07-2025 at 11:22 PM. Reason: *one (missing word)

  10. #440
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    They think practicing and learning from the mistakes is "boring" and "repetitive".

    I guess they must not do dailies since those are boring and repetitive but without any challenge. Learning and practicing sux!! That's boring!!
    (1)

Page 44 of 47 FirstFirst ... 34 42 43 44 45 46 ... LastLast