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  1. #1
    Player
    NamiRocket's Avatar
    Join Date
    Mar 2023
    Location
    Limsa Lominsa
    Posts
    113
    Character
    Nami Fhaeroa
    World
    Balmung
    Main Class
    Arcanist Lv 12
    Quote Originally Posted by Mr_Gyactus View Post
    The soul gives +5% HP and 2-3% raw stats at low level, less than 1% at 100.
    "everything matters", but 5 points of item level give you more.
    To make this clear, as a conjurer I can heal through every not-high-endgame content (cure II and medica I-II are enough).
    What makes the difference is the equipment, the use of materia and food.
    I swear, some of you will argue just to argue. Doesn't matter if it makes sense.
    (24)

  2. #2
    Player
    Mr_Gyactus's Avatar
    Join Date
    Mar 2011
    Posts
    338
    Character
    Rugiada Brightdawn
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Quote Originally Posted by NamiRocket View Post
    I swear, some of you will argue just to argue. Doesn't matter if it makes sense.
    I swear, you argue just for the post counter.

    The OP blamed the soul crystal for some heavy handicap, and for that handicap he was not able to do his job properly.
    To be crystalline clear: NO, that kind of problem is a matter of equipment, his equip or the tank.

    BTW Yoshida already has already spoken about the idea of ​​standardizing jobs making them work like the expansion ones, but it's more of a cleanliness thing than a necessity because "people forget to do ARR job quests".

    As the fox from kung fu panda 4 says: fight for the right things for the wrong reasons.
    (2)
    I have 10,000 needles,
    I'm not a weaver,
    and I'm not scared to use them.

  3. #3
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mr_Gyactus View Post
    I swear, you argue just for the post counter.

    The OP blamed the soul crystal for some heavy handicap, and for that handicap he was not able to do his job properly.
    To be crystalline clear: NO, that kind of problem is a matter of equipment, his equip or the tank.

    BTW Yoshida already has already spoken about the idea of ​​standardizing jobs making them work like the expansion ones, but it's more of a cleanliness thing than a necessity because "people forget to do ARR job quests".

    As the fox from kung fu panda 4 says: fight for the right things for the wrong reasons.
    Bro's really out here quoting Kung Fu Panda in defence of griefing.

    You're missing half your kit. Put your job stone on. It really ain't that deep.
    (20)

  4. #4
    Player
    Mr_Gyactus's Avatar
    Join Date
    Mar 2011
    Posts
    338
    Character
    Rugiada Brightdawn
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BigCheez View Post
    Bro's really out here quoting Kung Fu Panda in defence of griefing.

    You're missing half your kit. Put your job stone on. It really ain't that deep.
    bro really don't know how abilities are given.

    Open you abilities tab, look the level of abilities and tell us what you got and miss at <50 because we are talking about an ARR dungeon.
    it's not that deep.

    Quote Originally Posted by Connor View Post
    Didn’t they say they were looking into decoupling classes and jobs at some point anyway? So it might not even be possible to ignore job stones/quests if they succeed lol.
    Then again, they say they’re going to do a lot of things that never actually happen lol
    After all the jobs in HW - SB - ShB - EW - DT ? I find -difficult- to implement new jobs in that way. It' simpler if SE get rid of the SC and add 7 job quests for the SCH.

    I don't think the average player wants to level a class he does not care from 1 because they added an interesting job.
    I'm not even sure I will play the limited job for that reason, does it start from level 1 right?
    (1)
    Last edited by Mr_Gyactus; 01-06-2025 at 01:05 AM.
    I have 10,000 needles,
    I'm not a weaver,
    and I'm not scared to use them.

  5. #5
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mr_Gyactus View Post
    bro really don't know how abilities are given.

    Open you abilities tab, look the level of abilities and tell us what you got and miss at <50 because we are talking about an ARR dungeon.
    it's not that deep.
    Are we talking about ARR dungeons? I've seen people in level 90+ content without job stones.

    They really need to just prevent classes from queuing into anything above level 30. There's no reason not to have job stones be mandatory beyond 30.
    (6)

  6. #6
    Player
    Mr_Gyactus's Avatar
    Join Date
    Mar 2011
    Posts
    338
    Character
    Rugiada Brightdawn
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BigCheez View Post
    Are we talking about ARR dungeons? I've seen people in level 90+ content without job stones.

    They really need to just prevent classes from queuing into anything above level 30. There's no reason not to have job stones be mandatory beyond 30.
    Yes we are. We are because the OP is talking about Stone Vigil and DD.

    edit. making every job quest until ... 70 (if I remember correctly) mandatory is a pain.
    It's much simpler to remove the soul crystals from the game and give the abilities automatically.
    (3)
    Last edited by Mr_Gyactus; 01-06-2025 at 02:03 AM.
    I have 10,000 needles,
    I'm not a weaver,
    and I'm not scared to use them.

  7. #7
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mr_Gyactus View Post
    Yes we are. We are because the OP is talking about Stone Vigil and DD.

    edit. making every job quest until ... 70 (if I remember correctly) mandatory is a pain.
    It's much simpler to remove the soul crystals from the game and give the abilities automatically.
    The problem exists outside of the scope of ARR content so I don't think the conversation should be limited to ARR content. The only benefit to restricting the conversation to ARR content is that it makes it easier for you to downplay the issue.

    They need to either uncouple the Hw abilities from job quests or make those mandatory as well as the job stone IMO. I don't really care if people don't do their job quests but they should absolutely make sure they're up to date in terms of having the abilities that they are supposed to have.
    (3)

  8. #8
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by NamiRocket View Post
    I swear, some of you will argue just to argue. Doesn't matter if it makes sense.
    My head? Back into my hands. How can you always have so much to say without really saying anything?
    (1)

  9. #9
    Player
    NamiRocket's Avatar
    Join Date
    Mar 2023
    Location
    Limsa Lominsa
    Posts
    113
    Character
    Nami Fhaeroa
    World
    Balmung
    Main Class
    Arcanist Lv 12
    Quote Originally Posted by Lilapop View Post
    Quote Originally Posted by NamiRocket View Post
    I swear, some of you will argue just to argue. Doesn't matter if it makes sense.
    My head? Back into my hands. How can you always have so much to say without really saying anything?
    Case in point.
    (4)

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