Quote Originally Posted by Larirawiel View Post
Endwalker could retain many players with new content patches. In DT the content patch did almost nothing.
And how, pray tell, did Endwalker achieve this? Reviewing patch notes, here's what I see:

Patch 6.01 and 7.01:
  • Normal raid
Patch 6.05 and 7.05:
  • Savage raid
  • Treasure hunt
Patch 6.1 and 7.1:
  • MSQ
  • Alliance raid
  • EX3
  • Unreal
  • 6.1 only: Final role quest, Crystalline Conflict
  • 7.1 only: Pelupelu society quests
Patch 6.11 and 7.11:
  • Ultimate
Patch 6.15 and 7.15:
  • Capstone Studium/Wachumeqimeqi quest
  • Hildebrand
  • Custom deliveries
  • 6.15 only: Omega and Tataru quests, Arkasodara society quests
  • 7.15 only: Chaotic alliance raid
At this point in the patch cycles, the only content Endwalker has over Dawntrail is a few one-and-done quests and… Crystalline Conflict.