Quote Originally Posted by Aidorouge View Post
Depending on who you ask though, Field Operations are "midcore" content, and as someone who peeked into Eureka after unlocking it, I could tell it was beyond me and skipped it.
Eureka is basically wandering trash mobs and FATEs. Mechanically, it's the same as ye olde overworld map, except elemental affinities matter and different kinds of trash aggro on different kinds of mechanics -- which, if anything, makes Eureka more Final Fantasy-like than MSQ combat.

That's as casual as casual can be short of removing combat entirely. The one bit that isn't is an optional raid that unlocks after the main story concludes, and the process has you click through like three or four, "So, you do understand that this raid is challenging, yes?" dialogs.

What did you actually see in your "peek" that you think is beyond you?