
Originally Posted by
AllenThyl
There is certainly something that can be said about the raid culture having certain lingo and conventions that are unfamiliar when starting. However, there is no way around it to learn than to actually go and start learning it by engaging with it, or worse, asking questions. The internet exists with myriad of guides, one can just take some older one if they don't want to spoiler mechanics of the current fight.
The thing is, there is no way bridge this gap. Take spread positions. Normal content features everyone getting flares, which is just resolved by "yolo" strat in groups, no positioning. Even fights that actually would enforce some kind of positioning for mechanics, like p9n when the ice contracts and 3 people have flares, it's still always resolved with "yolo". I mean, most classes don't even have to dodge mechanics to survice, as long as one gets hit only by one of the mechanics. The whole point of difficult content is that this kind of mechanic resolving has immediate consequences in the death of a player character or wiping the group. So every opportunity to learn or establish the necessary skills or patterns in normal content is wasted, because "why bother when you can clear yolo". Raising the requirement would certainly not increase the "fun", as e6n or e7n show.
At the end of the day, this game is about everyone's willingness to improve in the first place. The normal content offers opportunities, but they are wasted left and right. The community itself is also more of the "you don't pay my sub" / "better not say anything" mentality than everything else. End result is a community with a general low skill level when it comes to jobs and mechanics, as well as little ability to resolve conflicts or even speak out for themselves.