

Well, to be fair just because someone owns a PC/console have to mean that they use them.
But clearly the image has been tempered with.
And I still say that the words "Windows" and "Steam" has been tempered with since all the other options use the same font (compared to my images) where "Windows" and "Steam" doesn't.
Criterion was fine, this one has a negative traction already (this thread shows it) can you imagine how many reports are going through from it. You think CBU3s little teams going to do another of these with all the reports they are likely getting? Let's see![]()
I feel like Criterion could have been better if it dropped Criterion-appropriate gear, but that's off topic for this thread.
At least Square Enix is showing some willingness to drop max ilevel gear for content that is not the current savage raid (which felt like was a big no no up until Endwalker). So, who knows, maybe they will be a bit more open for feedback instead of chucking chaotic into the bin directly?
RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.
Could you give more insight on how people are "gatekeeping" in regards to Chaotic? This is the first time I've ever seen anyone mention anything of the sort, so I'm curious where the view point stems from.
I think they will personally, I just think they will end up revising the level of difficulty it has and/or the overall reward types behind it. I think SE were hoping with how they did it, it would funnel a lot of players into the content to bolster participation, and that the general reception would be very supportive of one another. but not really thinking about the issue that arises when you have potentially experienced raiders doing it with first time players into raiding for the first time. SE doesn’t lend itself to being supportiv. I think in an ideal world they would have a two-tier difficulty, a normal mode of sorts that sits on the level between normal and extreme, and then an actual chaotic version that sits on the early savage difficulty level.
Granted, I think it’s much worse on the forums and for some other DCs, than it is a universal thing.and I do think it would be a shame for them not to do it because it is absolutely something I think the game and community can benefit from if they put more resources behind it to create an additional difficulty step between normal and extreme.
Last edited by Kaurhz; 01-02-2025 at 11:32 PM.

I hope they will, but either make it 8 man content, scale it based on the amount of people, or don't make the fight so PF unfriendly. Other then content creators 95% of people I have seen spoke negatively about this content.
The doxing that came out of someone expressing their opinion was also quite something and I am frankly suprised the doxer can still post on the forums, kinda thought at least that sort of thing would be something the moderators would act on.
In before a certain someone calls me a modder now since the word is in my post.
Aside from what this has turned into. I spent the past three days getting past swap mech parties in prog and yesterday I spent the whole day trying to clear in clear/reclear/enrage parties. I did 15 parties and tried my absolute best every time. I always give it my all; but when it came to go for the clear after the 2nd pull getting us to 1% enrage, people left. 9 of the parties left after between 1 and 3 pulls. I spent those 9 parties rebuilding before complete disbands. I'm quite positive that most people don't food or pot in these reclear/enrage parties. In the 15th party, Our 3rd pull, we saw 1.6% enrage. I'm really trying here and it is very frustrating that a clear feels so far out of reach. Most people seem to mess up towers though, very often. A person or two dead for swap mech so we have 1 or more people on the wrong platform, this and that. I try to join groups that look promising and I am always willing to stick it out, but so many people bow out almost immediately after one pull that goes wrong. I came here just to share my thoughts and experiences; as much fun as the fight is- it is the people and their toxic behavior that make it both challenging and exhausting. I read through all the posts in this thread and I just wanted to see if others were encountering the same issue.
This happens a lot in PF in other high duty content and is not Chaotic specific behavior from what I've seen and heard.Aside from what this has turned into. I spent the past three days getting past swap mech parties in prog and yesterday I spent the whole day trying to clear in clear/reclear/enrage parties. I did 15 parties and tried my absolute best every time. I always give it my all; but when it came to go for the clear after the 2nd pull getting us to 1% enrage, people left. 9 of the parties left after between 1 and 3 pulls. I spent those 9 parties rebuilding before complete disbands. I'm quite positive that most people don't food or pot in these reclear/enrage parties. In the 15th party, Our 3rd pull, we saw 1.6% enrage. I'm really trying here and it is very frustrating that a clear feels so far out of reach. Most people seem to mess up towers though, very often. A person or two dead for swap mech so we have 1 or more people on the wrong platform, this and that. I try to join groups that look promising and I am always willing to stick it out, but so many people bow out almost immediately after one pull that goes wrong. I came here just to share my thoughts and experiences; as much fun as the fight is- it is the people and their toxic behavior that make it both challenging and exhausting. I read through all the posts in this thread and I just wanted to see if others were encountering the same issue.


This is nothing new. This has been the thing through out FFXIV entire life span.Aside from what this has turned into. I spent the past three days getting past swap mech parties in prog and yesterday I spent the whole day trying to clear in clear/reclear/enrage parties. I did 15 parties and tried my absolute best every time. I always give it my all; but when it came to go for the clear after the 2nd pull getting us to 1% enrage, people left. 9 of the parties left after between 1 and 3 pulls. I spent those 9 parties rebuilding before complete disbands. I'm quite positive that most people don't food or pot in these reclear/enrage parties. In the 15th party, Our 3rd pull, we saw 1.6% enrage. I'm really trying here and it is very frustrating that a clear feels so far out of reach. Most people seem to mess up towers though, very often. A person or two dead for swap mech so we have 1 or more people on the wrong platform, this and that. I try to join groups that look promising and I am always willing to stick it out, but so many people bow out almost immediately after one pull that goes wrong. I came here just to share my thoughts and experiences; as much fun as the fight is- it is the people and their toxic behavior that make it both challenging and exhausting. I read through all the posts in this thread and I just wanted to see if others were encountering the same issue.
Back in ARR 2.x when the most difficult trials were Hard mode it was the same thing.
I'm not sure why people talk like this is exclusive to CAR. It's the same type of behaviour as always just in a new piece of content.
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