Obviously my opinions aren’t very popular here but let me ask you all a legit question about the fear of the rising cost of the hairstyle

What is so bad about rare items driving the economy around?

Think about it, we have an entire game economy that’s basically there for nothing more than the convenience of skipping some elements of savage prep and not much else. If crafted gear could be bought with tomestones you could functionally delete the entire player economy considering it just sorta exists. Compare this to something like say…….RuneScape where the amount of gold you have and your ability to obtain it consistently is directly tied to your power in the game and leads to the ability to accumulate rare items and work towards goals

Where is the “acceptable” line for “rares” in this game. At this point the hairstyle in question, the minions from the 90 elpis maps, the DD mounts and the pagos rares are about the only items that retain real value in the economy. Is it really such a bad thing to have these sorts of rare items that act as wealth holders and goal drivers. I understand the problem of people saying customisation is so limited that a hairstyle shouldn’t be an example of this but there appears to be blowback against the entire concept of an item you may want being worth more than you yourself are willing to pay for it. If this rule extends to all why do we even have an economy

For example for me there is nothing in this game that functions like a party hat, there is no itemised long term goals that hold value. Due to this I almost never interact with the economy, isn’t that a bad thing?