Reading this post is so strange to me, because even when BLM was actually overpowered (Anabeisos tier, thanks to the TOP buffs), I never saw any community sentiment complaining about how BLM meta dominance was forcing people onto a job they resented - unlike the situation we have with PCT.
BLM's lack of res and perceived difficulty (I say perceived, I don't think the job in EW or in DT is too much more difficult if you're a decent level Savage raider) has always kept it from being heavily played, even when it's been strong. So I find the idea that if BLM was the best in damage, people would be screaming, crying, and quitting the game to be rather far-fetched.
Anyway, to get back to the actual problem: I don't have a problem with PCT being ahead in downtime, if BLM is ahead in uptime. But you're absolutely incorrect that BLM is ahead in Savage uptime right now. And if BLM isn't ahead in uptime, it's going to be far behind in downtime, and we're back to discussing the FRU problem.
You've also completely ignored the value of party utility like mitigation. Say you're planning your team composition for on-patch progression, and you have a choice between two selfish casters. Do you want a BLM that does slightly more damage, at the cost of requiring more focus from the player? Or would you prefer a PCT that has marginally lower damage, but has greater mitigation and movement tools, while being easier to play? Does this seem like good balance to you?
Or maybe it could be the case that PCT does better damage, but only in a scenario with an aligned, raid buff heavy composition, whereas BLM does better in party comps without buffs. That could be interesting balance.
Don't get me wrong. I'm not going to be screaming, crying, and quitting the game if PCT is ahead by like, 2% in Savage - it'd be an improvement on what we have right now, that's for sure. I just don't think in my ideal world you have zero utility jobs doing less damage in 100% ideal conditions that jobs with utility (actual utility, not raid buffs).


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