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  1. #61
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    629
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by CNitsah View Post
    Did you actually read what I wrote. I mean, I'm just reporting what she said herself. She stopped raiding at a time and considered at that time she engaged with the game casually, and it's at that time she wanted to make a video on how bad the game was for casuals, just to realise by talking with casuals that even in that time, she did not engage casually with the game. The video became a video about midcore content. She was a hardcore player having big bias about what it means to be a casual player. Which is what I was trying to illustrate.

    I never said anything about the quality of the content, never said it should cater to me, and never said that there was something wrong with it (except for its lack thereof), but that hardcore players tend to have heavy bias towards what's casual and what's not. You're a proof of that, you just called savage content casual. It's proof enough for any casual or midcore player you don't have any idea what it means to be a casual player...

    Seriously, none of your answer to my post have anything to do with what I said. You seem to have a big problem with basic reading comprehension. There was two main point in my post that I repeated several times : being classified as content for hardcore, midcore or casual players is not limited to difficulty and how hardcore players had a biased vision on what was casual and midcore players. Yet you still managed to miss them both. Talk about answering to an argument made up in your head.
    Zepla is not immune to bad takes, and if you mean bias as in, the moment you engage with the highest level of gameplay in this game there is no going back, then yes, because everything else will seem lackluster and boring.

    I will never craft, I will never do fates, I will never do criterion, I will never do relic grind, I will never do side quests, I will never do society grind, I will never do Palace of the dead, I will never do jumps, I will never do Achievements grind, I will never do RP or eRP, I very rarely do maps and I will never sit around in Limsa looking at people's plates or iddling/chatting randomly. Probably I have missed some stuff too, but you cannot tell me there is a lack of things to do.
    (0)

  2. #62
    Player
    AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    480
    Character
    Maweth Ashari
    World
    Shiva
    Main Class
    Samurai Lv 100
    You know what i think is funny? Lets go back in the past

    HW : 18 Dungeons
    StB : 15 Dungeons
    ShB : 13 Dungeons
    EW : 13 Dungeons

    You see they started to reduce the Dungeons for each Expansion already in StB, its 5 Dungeons now which are cut out, i mean yea its not nice but its fine BUT lets see different Content

    HW: Relic Weapon <--- Nerfed because casual complained about the grind, 4 Beasttribes nothing more
    StB: Relic <--- Nerfed because casuals complained, had HoH as Deep Dungeon and Eureka as Combatzone, Beasttribes nothing more
    ShB: Relic <--- Nerfed because casuals complained about the grind, No Deep Dungeon but a Combatzone, Beast
    EW: Relic <--- casuals complained because it was to easy to get its no "content", no Combatzone, no Deep Dungeons but Criterions, Beast, Inselparadise
    DT: Relic <--- Unknown, but lets bet who will complain in the end? We will get a Deep Dungeon, Beast

    Now we have some cool new dungeon, it wasnt even 1 day until 10000 complain threads, i give the combatzone 2h and there will be the first complain thread

    You can see 2 Patterns. 1. Dungeon decrease but otherwise literally close to the same content in every expansion, its always the same there is no "they cut casual dungeons because of hardcore raider" Pattern 2. Casuals just love to complain, too much grind? complain, its too easy? complain etc etc etc, sorry but most casuals just complaining because they like to complain there is no other reason behind it.
    (1)
    Last edited by AvoSturmfaust; 12-19-2024 at 05:08 AM.

  3. #63
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    sorry but most casuals just complaining because they like to complain there is no other reason behind it.
    People should complain more about savage and ultimate difficulty then. But that's somehow unthinkable.

    I enjoy grinding. And it's unfair that my content gets removed while savage raiders even get more of theirs.

    Yes yes, I am joking, do I really have to add that?
    (0)
    Last edited by Tint; 12-19-2024 at 05:18 AM.
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  4. #64
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    729
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Kohashi View Post
    Zepla is not immune to bad takes, and if you mean bias as in, the moment you engage with the highest level of gameplay in this game there is no going back, then yes, because everything else will seem lackluster and boring.

    I will never craft, I will never do fates, I will never do criterion, I will never do relic grind, I will never do side quests, I will never do society grind, I will never do Palace of the dead, I will never do jumps, I will never do Achievements grind, I will never do RP or eRP, I very rarely do maps and I will never sit around in Limsa looking at people's plates or iddling/chatting randomly. Probably I have missed some stuff too, but you cannot tell me there is a lack of things to do.
    Once again you put words I didn't say in my mouth...
    (0)

  5. #65
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    IMO this shouldn't be a conversation of casual vs. hardcore content. It should be a conversation of one time only/cookie cutter content vs. meaningful repeatable content. One of the main problems with the game these days is that so much dev is spent on garbage like the Tataru quest series and the Hildebrand quests that people click through once and then forget exists. Does anyone actually enjoy this stuff? The game would be a lot more enjoyable if they completely cut that stuff, beast tribes and custom deliveries and replaced it with more meaningful content that gave people a reason to log in.

    Beast tribes are literally the same "talk to an npc", "click on 3 shinies", "get on the mount that we'll give you as a reward later and talk to an npc" quest that they've been giving us for 10 years. Custom deliveries are the same "gather/craft 6 arbitrary items" weeklies that they've been giving us for 10 years.

    95% of the game is either pointless nontent or soulless cut and paste. Dawntrail feels like AI generated content that was trained on Sb, Shb and Ew.
    (0)

  6. #66
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kohashi View Post
    Zepla is not immune to bad takes, and if you mean bias as in, the moment you engage with the highest level of gameplay in this game there is no going back, then yes, because everything else will seem lackluster and boring.

    I will never craft, I will never do fates, I will never do criterion, I will never do relic grind, I will never do side quests, I will never do society grind, I will never do Palace of the dead, I will never do jumps, I will never do Achievements grind, I will never do RP or eRP, I very rarely do maps and I will never sit around in Limsa looking at people's plates or iddling/chatting randomly. Probably I have missed some stuff too, but you cannot tell me there is a lack of things to do.
    There's a lot to do if you're a new player who hasn't done it already. If you've been playing the game for years and are caught up on all the old stuff, a new patch lasts a week at most and then you have literally nothing for 4 months.
    (0)

  7. #67
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,610
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    DT: Relic <--- Unknown, but lets bet who will complain in the end? We will get a Deep Dungeon, Beast
    We are getting Criterion, a Field Operation, an Exploratory zone and we got a Chaos Raid.
    1. Dungeon decrease but otherwise literally close to the same content in every expansion, its always the same there is no "they cut casual dungeons because of hardcore raider"
    It's true they've not really removed any content other than dungeons. However, they did add content:
    • Deep Dungeons since Heavensward.
    • Field Operations and Ultimates since Stormblood.
    • Areas like Ishgard Restoration, Island Sanctuary or Cosmic Exploration since Endwalker.
    • Variant/Criterion since Endwalker.
    They did pause Deep Dungeons and Hildi in ShB and Field Ops in Endwalker, but they're doing it all and more in this expansion, so saying they removed it is history.
    Pattern 2. Casuals just love to complain, too much grind? complain, its too easy? complain etc etc etc, sorry but most casuals just complaining because they like to complain there is no other reason behind it.
    It's because the playerbase is split. It was always split, but some voices were very quiet in the past, whereas now the playerbase is so big that there are contrary voices in all directions. I do my best to find a middleground where we could maybe choose things based on our wants (such as choosing class difficulty, content difficulty, etc), but it's rough.

    Sometimes, the developers just need to ignore certain players and figure out which ones should be ignored, or which ones they want to focus on. The relic grinds are certainly an example of that. Just because some people want them handed out doesn't mean they should be, and just because people want Eureka NMs to spawn like Skirmishes doesn't mean they should because that makes them feel less meaningful as bosses.
    (1)

  8. #68
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,282
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    or just do both, idk
    it's like everyone forgets that this company is worth billions and this game is carrying it hard atm
    (0)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

  9. #69
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by BigCheez View Post
    IMO this shouldn't be a conversation of casual vs. hardcore content. It should be a conversation of one time only/cookie cutter content vs. meaningful repeatable content.
    Which leads us back to the fact that tomestone gear is way too powerfull. There cannot be meaningful content when the best gear is rewarded from doing expert roulette 5 times a week and running the alliance raid one time for the upgrade token.

    There is only expert roulette and savage raids. Everything else is dead on arrival or "glamour".
    (0)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  10. #70
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Tint View Post
    Which leads us back to the fact that tomestone gear is way too powerfull. There cannot be meaningful content when the best gear is rewarded from doing expert roulette 5 times a week and running the alliance raid one time for the upgrade token.

    There is only expert roulette and savage raids. Everything else is dead on arrival or "glamour".
    I don't think tome gear is the issue. FFXIV's endgame isn't tiered and there's essentially no gear progression anyway.

    There's a full gear reset every patch cycle. You just buy or craft gear that's good enough to clear the entire raid tier and anything you get after that is only for vanity/parsing. x.1 and (sometimes) x.3 add an ultimate that actually requires the gear from the previous tier but there's so much time to get the gear and such a small percentage of the playerbase actually engages with ultimate on content that it's basically irrelevant. Most people never bother with ultimate and most of the people who do bother with ultimate do them much later when they don't require you to be BiS.

    In a more traditional MMO, like FFXI or WoW, the endgame would be a tiered progression. Dungeons and trials would give you gear to do the normal raid. Normal raid would give you gear to do the alliance raid. The alliance raid would give you gear to do extreme. Extreme would give you gear to do savage. Savage would give you gear to do ultimate.

    The problem in XIV is that crafted gear is available to everyone, fast tracks you to the end of the progression and invalidates all previous progression.

    I think it's okay for MMOs to have catch-up gear but it's crazy to me that the catch up gear is basically pre-raid BiS.
    (4)
    Last edited by BigCheez; 12-19-2024 at 01:35 PM.

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