Results 1 to 10 of 65

Hybrid View

  1. #1
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by BigCheez View Post
    I agree but given recent trends, I wouldn't be surprised if they just make PCT's paintings targeted attacks instead.
    This would break PCT in ways you do not understand.
    After downtime occurs, very often in a fight people will go directly into their burst windows when the next phase starts. This happens quite often as fights often line up like this, P2 into the intermission in FRU is a good example of this.
    If PCT could only paint with a target, you have 2 scenarios:
    1. PCT has to pre-paint before the boss goes untargetable, potentially failing a DPS check as up to 9 seconds are spent doing absolutely no DPS.
    2. PCT has to paint once the boss becomes targetable again, thereby either misaligning its raid buffs with the rest of the party, or forcing the entire party to burst around PCT.

    This is not a good solution.

    Once again, Ultimate is the only content in the game this is a problem. There is no reason to burn the job to the ground just because of ultimate fights being designed around excessive downtime. Hell, I'd go as far as to say ultimates would be much harder and engaging if there was less downtime.
    (5)
    Last edited by Collin_Sky; 12-18-2024 at 04:22 AM.

  2. #2
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Collin_Sky View Post
    This would break PCT in ways you do not understand.
    After downtime occurs, very often in a fight people will go directly into their burst windows when the next phase starts. This happens quite often as fights line up like this. P2 into the intermission in FRU is a good example of this.
    If PCT could only paint with a target, you have 2 scenarios:
    1. PCT has to pre-paint before the boss goes untargetable, potentially failing a DPS check.
    2. PCT has to paint once the boss becomes targetable again, thereby either misaligning its raid buffs with the rest of the party, or forcing the entire party to burst around PCT.

    This is not a good solution.
    Yeah, you'd need to make the decision to burst early and build again when the boss targetable or hold burst until after the boss is targetable. The same as pretty much every other job. I imagine they would also add potency to painting so that it's part of your filler and you aren't doing 0 damage by choosing to paint early/

    Like I said before, they need to either make PCT fit the mould defined by the other jobs, or make the other jobs less rigid. I think it would be better to change the other jobs, but these are the 2 possible solutions to the PCT problem.

    If they did this, I imagine they would add potency to painting so that it's part of your filler and you aren't doing 0 damage by choosing to paint.
    (0)
    Last edited by BigCheez; 12-18-2024 at 04:27 AM.

  3. #3
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by BigCheez View Post
    Yeah, you'd need to make the decision to burst early and build again when the boss targetable or hold burst until after the boss is targetable. The same as pretty much every other job.
    No. Not entirely.

    I used the example of P2 transitioning into the intermission of FRU, so I'll continue with that. During the ~30 seconds of downtime, cooldowns for all other jobs are ticking away and are ready to go almost immediately once the crystals become targetable.
    However, PCT requires extra steps to perform its burst. SCH can simply pop Chain Stratagem, WAR can activate Inner Release, and DNC can use Technical Step. While these jobs can hold their gauges, that’s not the same as requiring 9 seconds of GCDs that accomplish absolutely nothing just to set up a proper burst.
    (6)

Tags for this Thread