It was a competition, if its not a medal - why only the winners get it?
They should be barred, because they didn't win it. It is PvP, you have winner and loser. It is not PvE - where everyone can be a winner. Like show me PvP modes where everyone is a winner?
You personally say the stakes are lower, which is your opinion. There are many games (and players) who do not see it that way, like e.g. WoW if you want to stay in the same genre.
Some players worked really hard to obtain some of the items, if they knew they can just get them a few years later with basically pretending to afk in frontline, why would anybody spend their time in any ranked mode again? It is already bad as it is right now.
Many care about the items, but they do not care about PvP or the players who like PvP.
I know it is difficult to accept, when the rest of the playerbase is used to getting spoonfed rewards every other patch - but guess what, it is just a video game, it doesn't matter if you can't get every item in the game. Just like I can't get every item, it is just pixels, so why bother? I can use the same arguments. It is just a memory, you lost a season and didn't get anything. Too bad.
I guess if they really want to do it, they should start chronologically then, release the legacy tattoo and chocobo for everyone. Let us see the shitstorm from that... Wanna get reminded of the legacy white raven earrings? When Yoshida had to apologize? You think they will do it again? lol
We didn't get medals. We only got gear/mount and titles. Titles that repeated every single season, not even more achievement points for getting them again. The gear was the medal.
One season we didn't even get a title. We only got the gear and trophy. We asked SE if we could get the team title because we won the team season, but they said No. And still hate them for that :P
I have seen people here on forums complain during seasons where the max rating to get top100 was gold. You could have gotten that rating as a good player in 5hrs playtime, as a bad player maybe 15hr, goldtier meant like a 36% winrate, platinum was 43%. And still they posted here silly threads about not having enough time to play ranked. Why should I care about what they want when they didn't wanna put in any effort at the time?
Do I get ultimate weapons from doing moogle events? It is just gear right? It is a different beast. So everyone should have it, if they are really good enough doesn't matter. /s
Next argument: "Even if I wanted, I couldn't today, because it was a timegated season but PvE can be done any time"
Well, you could actually want them to rank top100 again to get old rewards, which would be worth an idea?! But you see, PvP is now so casual that even the worst players perform decently well and the best players perform decently bad. It is no real competition anymore, it has become a grind. How is that equivalent?
The fault lies with SE for not making a better reward system at the time. Which many PvP players at the time encouraged them to do. Because the players knew it sucked getting place 101+ and not getting anything to show for it, not even a low tier reskin of a mount or skin, or any currency to exchange something with (it took them to add wolf collars, and now they are kinda worthless too). And we begged SE to finally do something about it, and they haven't done it for years, for over 20 seasons. And that dissatisfaction with the reward style, you want to take out on the PvP players who played at the time now. Nah, f that.
US was worse with wintrading from what I could tell. EU was almost nothing. Mostly individual players, getting removed 1 or 2 was already a big story. Let us say there are 5, you still had 95 legit players...If you go on reddit or listen to your pals who hate ranked PvP and trashtalk it, you would assume the number is 50+. They are all exaggerating or referring to US datacenters. Which boils down to SE again, why didn't the GM enforce it better and banned people faster? Who knows.