It's not a medal, I find myself not caring at all about the PvP titles that say you played good in 2021 or whatever.
This is glamour, mounts, etc in an MMORPG. Any experience with the genre should tell you these are among the most sought-after items across games. The company put resources into making them and still have those assets in the game. So, why should anyone be barred from getting them based on what time it is?
If I want a medal for winning the world cup, I can just buy one and pay someone to put my name on it, because there's nothing in the real world you can't get with enough effort and dosh either. But this is a video game we're talking about, and the stakes are infinitely lower
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As a legacy player, if they brought back all the exclusive items from 1.x back tomorrow, it wouldn't bother me in the slightest, because I was there. I have the memories. I can tell you about the dodo's in la noscea that would sleep breath you, or not being able to jump over a knee high ridge in thanalan and having to walk all the way around, or getting lost in the black shroud map and dying to a rabid lady bug. The items are immaterial. The memories are what's valuable, not the goobbue sitting in my mount tab that I never use and that more people than not have probably never seen
If you wanna tell people about what a heckin good time the feast, or heaven forbid, the fold was, and the weird things that accompanied it like for a brief time marauder being a viable pick because of the way cross class skills worked, by all means. Those are great stories to tell, and they are yours and yours alone
To add to the rarity of previous rewards - just give the buyable items a different name. Rename the original items to vintage {item name here}, or name the new items something like {item name here} replica.
That way, people that earned them back in the day can still show off their swagger by showing they have the old version, while new players are not barred from the cool glamours.
RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.
Seems like most threads asking the devs to simply follow-up on their promise of bringing Series rewards back gets tarnished and derailed by people also wanting the Feast rewards.
Player
XD honestly I wish they didn't. If pvp rewards really mattered to ppl why does pvp die at night ques = 30 minutes....doesn't seem like the rewards matter or why is rival wing dead at times... plus u have 4 months what are you doing that ur dodging pvp....
You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.
It was a competition, if its not a medal - why only the winners get it?
They should be barred, because they didn't win it. It is PvP, you have winner and loser. It is not PvE - where everyone can be a winner. Like show me PvP modes where everyone is a winner?
You personally say the stakes are lower, which is your opinion. There are many games (and players) who do not see it that way, like e.g. WoW if you want to stay in the same genre.
Some players worked really hard to obtain some of the items, if they knew they can just get them a few years later with basically pretending to afk in frontline, why would anybody spend their time in any ranked mode again? It is already bad as it is right now.
Many care about the items, but they do not care about PvP or the players who like PvP.
I know it is difficult to accept, when the rest of the playerbase is used to getting spoonfed rewards every other patch - but guess what, it is just a video game, it doesn't matter if you can't get every item in the game. Just like I can't get every item, it is just pixels, so why bother? I can use the same arguments. It is just a memory, you lost a season and didn't get anything. Too bad.
I guess if they really want to do it, they should start chronologically then, release the legacy tattoo and chocobo for everyone. Let us see the shitstorm from that... Wanna get reminded of the legacy white raven earrings? When Yoshida had to apologize? You think they will do it again? lol
We didn't get medals. We only got gear/mount and titles. Titles that repeated every single season, not even more achievement points for getting them again. The gear was the medal.
One season we didn't even get a title. We only got the gear and trophy. We asked SE if we could get the team title because we won the team season, but they said No. And still hate them for that :P
I have seen people here on forums complain during seasons where the max rating to get top100 was gold. You could have gotten that rating as a good player in 5hrs playtime, as a bad player maybe 15hr, goldtier meant like a 36% winrate, platinum was 43%. And still they posted here silly threads about not having enough time to play ranked. Why should I care about what they want when they didn't wanna put in any effort at the time?
Do I get ultimate weapons from doing moogle events? It is just gear right? It is a different beast. So everyone should have it, if they are really good enough doesn't matter. /s
Next argument: "Even if I wanted, I couldn't today, because it was a timegated season but PvE can be done any time"
Well, you could actually want them to rank top100 again to get old rewards, which would be worth an idea?! But you see, PvP is now so casual that even the worst players perform decently well and the best players perform decently bad. It is no real competition anymore, it has become a grind. How is that equivalent?
The fault lies with SE for not making a better reward system at the time. Which many PvP players at the time encouraged them to do. Because the players knew it sucked getting place 101+ and not getting anything to show for it, not even a low tier reskin of a mount or skin, or any currency to exchange something with (it took them to add wolf collars, and now they are kinda worthless too). And we begged SE to finally do something about it, and they haven't done it for years, for over 20 seasons. And that dissatisfaction with the reward style, you want to take out on the PvP players who played at the time now. Nah, f that.
US was worse with wintrading from what I could tell. EU was almost nothing. Mostly individual players, getting removed 1 or 2 was already a big story. Let us say there are 5, you still had 95 legit players...If you go on reddit or listen to your pals who hate ranked PvP and trashtalk it, you would assume the number is 50+. They are all exaggerating or referring to US datacenters. Which boils down to SE again, why didn't the GM enforce it better and banned people faster? Who knows.
Reading all this, I have to ask: Why does it matter so much to you that these items are time-sensitive and exclusive? Just to be clear, I haven't seen any person here say "we need ways to get them without winning" - it has been suggested, but not demanded. The main issue people take with this is the time-sensitive nature. If you could still earn these items, even if you have to reach victories to do so, there would be no problem here. Please argue in good faith.
Edit: Furthermore, ultimate raids and other high-end PvE content do not have limited rankings. It's not the first 100 clears who get ultimate weapons. It's anyone, anytime, no matter how old the ultimate raid is. Again, please argue in good faith.
Last edited by Picothea; 12-12-2024 at 10:13 PM.
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