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  1. #1
    Player
    Supersnow845's Avatar
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    Aug 2021
    Location
    Gridania
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    7,143
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Sorry I don’t mean downtime doesn’t make it fun to plan out I mean why is every job (sans PCT) completely and utterly designed for full uptime and barely functions in periods of high downtime then we go and make fights that have high downtime

    Like PCT isn’t a “problem” in terms of its core design, it just shows that designing every job so that they barely function with lots of downtime is a dead end of design
    (11)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    Lyth's Avatar
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    Jul 2015
    Location
    Meracydia
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    3,892
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Supersnow845 View Post
    ??
    Jobs are not designed for full uptime. If they were, you would expect sustained DPS jobs like BLM would be consistently on top.

    Historically, jobs operated on timer-dependent burst. Jobs which were more burst orientated unsurprisingly did more damage during downtime. So they fixed this, and opted for burst to be resource-gated. Now they've ignored their own fix for this problem with PCT. That makes it a major problem.

    It's really quite simple. If you want to burst, you need uptime to earn that burst.
    (1)

  3. #3
    Player
    Supersnow845's Avatar
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    Aug 2021
    Location
    Gridania
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    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lyth View Post
    Jobs are not designed for full uptime. If they were, you would expect sustained DPS jobs like BLM would be consistently on top.

    Historically, jobs operated on timer-dependent burst. Jobs which were more burst orientated unsurprisingly did more damage during downtime. So they fixed this, and opted for burst to be resource-gated. Now they've ignored their own fix for this problem with PCT. That makes it a major problem.

    It's really quite simple. If you want to burst, you need uptime to earn that burst.
    We literally have examples of jobs underperforming or falling apart because they don’t work with downtime. The PLD rework in EW, BLM being progressively made burstier and burstier or RPR and VPR currently struggling in phase 1 and 2 of FRU

    Jobs like PLD in EW are designed to pull roughly equal damage in full uptime with no disconnects, then they wonder why they fall apart when there is downtime, your own description even supports this. Jobs are made to require uptime to fulfil their burst, so they don’t work with downtime. PCT precisely works because it likes downtime, everyone else just has various ways of partially mitigating it
    (10)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

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