Pro Tip: You can nuke and heal, Difference is alot when u can deal extra 7-10k at raids especially if you are speedrunning.
come back again when u know your class.


Pro Tip: You can nuke and heal, Difference is alot when u can deal extra 7-10k at raids especially if you are speedrunning.
come back again when u know your class.
Last edited by Chardrizard; 04-26-2012 at 01:58 PM.
No-one is disputing that CNJ/WHM can deal damage! I throw nukes all the time. I enjoy the fact that they're not pure healers, but it boggles my mind that I have to keep pointing out that both CNJ and WHM primarly role is to heal and buff and having the nukes is a bonus, they are never going to out-damage a THM or BLM.
Having damage stats on these CNJ/WHM primal weapons isn't entirely useless, no, but every other class gets stats that directly benefit their primary role.
You can still use the THM fire combo as well, for whatever good it does...probably doesn't do much but you *can* do it. Also for balance reasons SE can't give you a high dmg weapon AND a high healing pot weapon. That is the holy grail of all weapons. You would have everything you needed in one piece of gear which is entirely broken.No-one is disputing that CNJ/WHM can deal damage! I throw nukes all the time. I enjoy the fact that they're not pure healers, but it boggles my mind that I have to keep pointing out that both CNJ and WHM primarly role is to heal and buff and having the nukes is a bonus, they are never going to out-damage a THM or BLM.
Having damage stats on these CNJ/WHM primal weapons isn't entirely useless, no, but every other class gets stats that directly benefit their primary role.

nobody is implying a wep have dmging and healing on the same wep. i just want a good wep that specifically deals in whm/cnj strengths for healing that looks kick ***. an example wud be instead of wind dmg give me mp back or a conserve mp funtion and healing pot and enmity. 3 main things that play to a whm/cnj strengths as healers.You can still use the THM fire combo as well, for whatever good it does...probably doesn't do much but you *can* do it. Also for balance reasons SE can't give you a high dmg weapon AND a high healing pot weapon. That is the holy grail of all weapons. You would have everything you needed in one piece of gear which is entirely broken.
I see! We I guess SE has other plans for cnj. From what I can tell they have decided that primal weapons will be dd weapons. That is a great dd backup heal weapon though, if you're not main healing you get wind dmg buffs + spell pwn. Heal pot can be ehhh cuz you're not main healing anyways lol. I see your point though, it just seems SE is putting heal pot hax weapon in other places outside of primals.nobody is implying a wep have dmging and healing on the same wep. i just want a good wep that specifically deals in whm/cnj strengths for healing that looks kick ***. an example wud be instead of wind dmg give me mp back or a conserve mp funtion and healing pot and enmity. 3 main things that play to a whm/cnj strengths as healers.

ill direct this to my reply to chardizard.I see! We I guess SE has other plans for cnj. From what I can tell they have decided that primal weapons will be dd weapons. That is a great dd backup heal weapon though, if you're not main healing you get wind dmg buffs + spell pwn. Heal pot can be ehhh cuz you're not main healing anyways lol. I see your point though, it just seems SE is putting heal pot hax weapon in other places outside of primals.
Well like I said I feel your pain, so to speak, but I think SE just decided to split it as
DD for primals
Heal pot for other stuff (dungeons?)
From what I can tell that seems to be the rationale. Now if and when we get a primal thats more conducive to healing/support..we might see what you're looking for. Just as it stands, primals are offensive beasts. From a lore point of view, it makes no sense for any of them to carry something like heal potency...unless that primal was something like carbuncle. In FFXIV, though, the primals are elementals, thus offensive, thus heal pot on a primal weapon just doesn't make any sense due to that. Primals dont heal they, they fight it out and destroy.
Thats the only theory I have as to the separation.
Player


Oh i agree with you, i was just disagreeing with OP calling garuda weapon for CNJ a big fat piece of crap.No-one is disputing that CNJ/WHM can deal damage! I throw nukes all the time. I enjoy the fact that they're not pure healers, but it boggles my mind that I have to keep pointing out that both CNJ and WHM primarly role is to heal and buff and having the nukes is a bonus, they are never going to out-damage a THM or BLM.
Having damage stats on these CNJ/WHM primal weapons isn't entirely useless, no, but every other class gets stats that directly benefit their primary role.
Wow, i am not sure what to tell you.. people always brings 2 WHMs and if those WHMs can heal perfectly while still giving good damage output, what is wrong with it? they shouldn't be going WHM too because they happen to nuke? It's not about job comparison, it's about optimization, say your group usualyl does 40k total damage to Misser Mistress, if a WHM contributes at least 8k to it, it would cut down alot on the kills time.Compared to blm cnj/whm nukes are weak. and if your going into a group raid or fight then you shouldnt be going in as cnj/whm to do main dmg over a blm/thm. whm cnj at the end of the day is there to heal and the +40 healing staff while good for healing looks like crap.. just be nice to have a cool looking wep with main stats that affect our healing side not our dmging side. i would gladly sacrafice a lil enfeeb magic and 40 wind dmg to be a better healer especially since in the long run my dmg will not out-weigh that of a real dd. and if any cnj or whm ever out dmgs any other dd class then those dd's blew the big donkey ****.
Yes, WHM will never outweight other DPS, dur. But, adding an extra damages always, let me repeat, will always helps regardless.

ok i will take the peice of crap comment back.. i was more referring to the fact that i want to see the other stuff added to a wep that looks cool and plays to our strengths. it can be useful for dd aspect but i wud like to at least have an option depending on battle to choose if i want to boost my main focus or help my side focus in combat rather than just have a wep that only allows combat statsOh i agree with you, i was just disagreeing with OP calling garuda weapon for CNJ a big fat piece of crap.
Wow, i am not sure what to tell you.. people always brings 2 WHMs and if those WHMs can heal perfectly while still giving good damage output, what is wrong with it? they shouldn't be going WHM too because they happen to nuke? It's not about job comparison, it's about optimization, say your group usualyl does 40k total damage to Misser Mistress, if a WHM contributes at least 8k to it, it would cut down alot on the kills time.
Yes, WHM will never outweight other DPS, dur. But, adding an extra damages always, let me repeat, will always helps regardless.
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