Can't say that I agree with that stance - personally, I'd say fun classes should be a higher priority fights.
If the class you play is engaging, that can carry every fight, even those that may not be entirely to your liking.
The other way around, you end up with an awful experience when you play content where fights have nothing going for them, like current Expert Dungeons.
That being said - why can it not be both? Engaging fights and jobs? It should not need to be an "or", it should be an "and".



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