As much as I appreciate all the material from FFXI, the music, the atmosphere, the amazing locations... I will have to call this raid Aglaia 2.0

Soon people will learn the mechanics patterns (they are simple and heavy scripted, as always) and stop eating vuln stacks. And without them - tankbusters barely budge tank HP bar, unavoidable damage (raid-wides) is scarce and incomparable to the raw healing output even one healer provides. Now imagine all of this, but with 730+ gear as time moves onward. The bosses are already melting damn quick, even with people eating mechanics left and right. And some mechanics already can be skipped (like Doom arc on last boss, raidwide+15s bleed DoT).

First week Aglaia raid also lasted ~35 minutes. Now it is a 15m speedrun where bosses doing literally nothing to the players. I belive this fate awaits Jeuno too...

Thankfully there are some intersting mechanics like interruptable Meteor and "Everyone explodes" attack from NIN boss in 3rd encounter. Thank you for remembering about interrupts, SE.

Special note: Last boss equipping armor, getting "Damage Up" buff (!), preparing a Tera Slash with a countdown (!!) a-a-a-nd.... hitting everyone with slightly harder than normal raidwide (???) left me really confused. Long gone the days when bosses ultimate attacks would obliterate squishy targets from 100 to 0 wtihout at least some mitigation.