We need more systems in place to make content more evergreen. People want reasons to play the game, but the most common carrot that has been in place for over ten years- Tomestones of Poetics- is not a compelling reward and has not been for anyone but new players for years. The only time I have a compelling reason to focus Tomestones of Poetics is when I need them for a relic weapon. Otherwise, I'm constantly returning to the Crystarium or Old Sharlayan to convert Poetics into jewelry to turn into Grand Company Seals to turn into Ventures or Grade 8 Dark Matter. I am bored.

I want to play the game. I enjoy the game. Playing the game without engaging goals is not sustainable. We all want the game to succeed, but for that to happen, changes need to be made and Creative Studio III has not expressed a willingness to evolve. They're afraid to break the mold, but the mold is already broken and they're not acknowledging.