Quote Originally Posted by Loggos View Post
I'm glad others are talking about the responsiveness and targeting because I was wondering if I'm just imagining things.
I've had several instances of skills just not going off (even when they were clearly not on CD) and at least on controller I feel like auto targeting is worse than before?
This is just a feeling (I have no "hard data") but "target in the direction the character is facing" doesn't work reliably anymore I think?
I'm not sure if auto-targeting is worse, since it was always borderline unusable. But something about targeting after the update is completely borked.

I keybind to target nearest and have a bunch of targeting macros. Today, target nearest was so unpredictable that, along with all the other issues, I was firmly in DGAF mode. So I spent part of one match simply trying to make target nearest work consistently. This included running next to enemies and hitting target nearest, and half the time it very obviously didn't.

I imagine this may again boil down to the hit detection change. Essentially where you see an enemy and where the server claims that enemy is when targeting is resolved are two very different things.

Ironically, the main job that is mostly immune to such targeting problems is DRK lol. Awesome.