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  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,137
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Duskane View Post
    this is a good change
    It's not actually.
    (58)

  2. #2
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,173
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rithy255 View Post
    It's not actually.
    nah it is.
    (22)

  3. #3
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Duskane View Post
    nah it is.
    If you like frictionless gameplay just afk at Limsa.
    (21)

  4. #4
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,564
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 90
    Quote Originally Posted by GoatOfWar View Post
    If you like frictionless gameplay just afk at Limsa.
    There's a lot more friction in Limsa chats than in combat.
    (5)

  5. #5
    Player
    KillaKilala's Avatar
    Join Date
    Jun 2024
    Posts
    92
    Character
    Killa Kilala
    World
    Phoenix
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Rithy255 View Post
    It's not actually.
    Care to explain why? People who are complaining about ninja changes clearly have never played ninja, at least not in the raid environment. Yes it is hard to stand still during TCJ and it was too punishing. Even the top ninja players complained about this. Devs removed an annoying mechanic that should’ve never existed and you act like it’s the end of the world, the job is too easy now and lost all its identity… No, it still has ten chi jin combos, it still requires you to press 49 buttons per minute… how is that easier or less unique? Look I want game to be harder, I even made a thread about this, but the old TCJ really was a bad mechanic, too easy to break and too punishing, it even made me stop playing ninja even though I love this job.
    (5)

  6. #6
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    777
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by KillaKilala View Post
    Care to explain why?
    I can try to explain, though it is more likely my own perspective and possibly not valid for other players. Also, I have retired from raiding and now mostly play PVP and the occasional dungeon, just to keep that in mind. That being said:

    Having the limitation on TCJ was a form of skill expression. Knowing when you had to stand still to execute your abilities showed some knowledge about the fight and job. Sure it was frustrating when you accidentally moved, but when you did not and executed TCJ perfectly, it actually felt good. Like me improving as a player good. Like if I had just solved a puzzle good. Does that make sense?


    Devs removed an annoying mechanic that should’ve never existed and you act like it’s the end of the world
    Because that is all the devs do, remove mechanics and not substitute them with other mechanics, making classes feel more watered down with each iteration. Viper was not even allowed a month of having some resemblance of gameplay mechanics before that was neutered, and that was a super new job.
    (21)
    So long, and thanks for all the fish.

    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  7. #7
    Player
    KillaKilala's Avatar
    Join Date
    Jun 2024
    Posts
    92
    Character
    Killa Kilala
    World
    Phoenix
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by ovIm View Post
    I can try to explain, though it is more likely my own perspective and possibly not valid for other players. Also, I have retired from raiding and now mostly play PVP and the occasional dungeon, just to keep that in mind. That being said:

    Having the limitation on TCJ was a form of skill expression. Knowing when you had to stand still to execute your abilities showed some knowledge about the fight and job. Sure it was frustrating when you accidentally moved, but when you did not and executed TCJ perfectly, it actually felt good. Like me improving as a player good. Like if I had just solved a puzzle good. Does that make sense?




    Because that is all the devs do, remove mechanics and not substitute them with other mechanics, making classes feel more watered down with each iteration. Viper was not even allowed a month of having some resemblance of gameplay mechanics before that was neutered, and that was a super new job.
    I mean I completely agree with your philosophy, but this specific mechanic was actually bad. As I said it was too easy to break, it’s a very fast job and it’s very easy to misclick. The punishment is not just a slight dps loss, but it also misaligns and breaks your whole rotation.
    (11)

  8. #8
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,212
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by KillaKilala View Post
    I mean I completely agree with your philosophy, but this specific mechanic was actually bad. As I said it was too easy to break, it’s a very fast job and it’s very easy to misclick. The punishment is not just a slight dps loss, but it also misaligns and breaks your whole rotation.
    And that’s why punishment for a high damage mechanic is good

    If punishment is only attached to failure of weak secondary and tertiary skills you functionally don’t have punishment
    (25)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #9
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    777
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by KillaKilala View Post
    I mean I completely agree with your philosophy, but this specific mechanic was actually bad. As I said it was too easy to break, it’s a very fast job and it’s very easy to misclick. The punishment is not just a slight dps loss, but it also misaligns and breaks your whole rotation.
    I do understand where you are coming from, really, and you make a good point. Especially when you have choppy or laggy internet, using TCJ was a chore and a half, and not quite as enjoyable as it could be, whilst being incredibly punishing.
    (2)
    So long, and thanks for all the fish.

    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  10. 11-12-2024 06:15 PM

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