Quote Originally Posted by Reinhardt_Azureheim View Post
Can you try to make a point that doesn't involve "bad players" as a counter argument? Literally every argument can be nullified using "but bad players" because bad players are agnostic to designing power level, they are a complete anomaly and should not be considered for it.

If you want your argument to be taken seriously, at least go with semi-competent players if not experienced, because stuff like Raw Intuition/Bloodwhetting paired with the other tools WAR has literally invalidates the need for healers if the skill level of 1 WAR + 3 DPS ranges anywhere from semi-competent to experienced.

I agree with you that stuff like Dark Mind/Missionary getting improvements would be fine or giving Oblation a little bit extra "anything" (doesn't have to be a regen), but that is most likely not what Valence was arguing for here.

The way I understood it is that Valence does not want another tank to be as absurdly tanky and high in sustain like Warrior (and Paladin), which is (are) the clear outlier here. I.e. not something to the power level of Raw Intuition/Bloodwhetting, at least not without something to use that excess HP for.

So quite frankly, you are overreacting to him.
I'm not overreacting. And ignoring the skill level of other players is not an excuse to continue fearmongering about a job just so that the devs ignore a majority that's been pleading for 5+ years to fix certain inadequacies. I could have just as easily used the phrase "less skilled" but the point still stands. They are paranoid because Xenos put out yet another video from the media tour of him doing a dungeon without a healer. Warrior has been able to do that since ARR. That's nothing new, and it certainly doesn't make their role irrelevant. You still need healers, especially for prog. Just cause TOP was cleared without a healer doesn't mean your average joe is gonna be able to do that.