Results 1 to 10 of 51

Hybrid View

  1. #1
    Player
    SacraAnima's Avatar
    Join Date
    Feb 2021
    Posts
    83
    Character
    Sorren Yunakaiya
    World
    Faerie
    Main Class
    Astrologian Lv 100
    I've just realized, since they stated that the 7.1 dungeon won't have the same novelty or difficulty as Strayborough or Tender Valley due to them being story dungeons; we won't be getting any other challenging dungeons this expansion. That's really sad to hear and cheapens the hype that those two expert dungeons were able to generate. Back to hand holding it seems. The worst part is, those dungeons aren't game ending, no one would be hard stuck on those if run with Trusts who run directly to the safe spots as they do. Hopefully Criterion pops off, I guess.
    (3)

  2. #2
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    1,001
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SacraAnima View Post
    I've just realized, since they stated that the 7.1 dungeon won't have the same novelty or difficulty as Strayborough or Tender Valley due to them being story dungeons; we won't be getting any other challenging dungeons this expansion. That's really sad to hear and cheapens the hype that those two expert dungeons were able to generate. Back to hand holding it seems. The worst part is, those dungeons aren't game ending, no one would be hard stuck on those if run with Trusts who run directly to the safe spots as they do. Hopefully Criterion pops off, I guess.
    It's weird that they would say this because I still see some bosses in Origenics and Alexandria giving people a bit of trouble. We don't need to go back to snooze mode because a few people give up after a single wipe to go complain on the forums.
    (5)

  3. #3
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    539
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SacraAnima View Post
    I've just realized, since they stated that the 7.1 dungeon won't have the same novelty or difficulty as Strayborough or Tender Valley due to them being story dungeons; we won't be getting any other challenging dungeons this expansion. That's really sad to hear and cheapens the hype that those two expert dungeons were able to generate. Back to hand holding it seems. The worst part is, those dungeons aren't game ending, no one would be hard stuck on those if run with Trusts who run directly to the safe spots as they do. Hopefully Criterion pops off, I guess.
    those two dungeons weren't even that much harder to begin with, people were just overreacting at launch, because we didn't outgear it. But yeah, sad
    (2)

  4. 11-05-2024 02:49 AM
    Reason
    Felt redundant

  5. #5
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    605
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gullis View Post
    those two dungeons weren't even that much harder to begin with, people were just overreacting at launch, because we didn't outgear it. But yeah, sad
    I still hate the first boss' primary gimmick but that's nothing to with the difficulty or the damage throughput, both of which are lacking, it's just things jumping to the side to grab you for no other reason than to be annoying. It doesn't make me think "Yeah, I deserved that." it annoys me and then removes my agency leaving me instead to think "Right, I'ma go make coffee while I wait this out", the other mechanics in the dungeon aren't bad though. I like the Tender Valley mechanics as a step in the right direction but they need more.

    The trick I suppose is in creating a failure result that isn't unduly annoying.
    (0)