No. I haven't detailed it but that would be... wasteful and unnecessary. I am not proposing a perfect system. When I say "applying to a place just auto travels you to the server and reserves your PF place while that happens" I mean that. When you arrive you are then travelled to that server. If you want to travel back... you need to do that the old fashioned way. The goal of this is better than we've got and that's all. Its not perfect. (But you could make it easier for people to request a transfer back than the log out, reconnect to same DC you were just connected to and travel back BS.)
That's a 1/how-many-DCs-in-your-region chance. Its still better than being Chaos which is a 1in1 100% chance of needing to travel for every PF. Never having your retainers, etc.
Once upon a time before travel you had to 'try' and find a PF on what ever DC you are on. If you look closely... nothing has changed if you now find your self searching PF on another DC after and aborted PF travel. The only difference here is it not 100% Chaos suffering the whole time. Sometimes if might be light who decided they wanted to travel to Chaos.
No, this is not relevant if I understand situation for 2. if at that moment you would not be able to log off you would not be able to DC PF apply. However, if you would be able to log off (includes non-sanctuary logoff) then you are fine to PF apply. These are logical equivalents. If you can log of and transfer... the game can macro style do the exact same. That's all we are talking about here (+ the reservation signalling).
If you mean once you've arrived at the destination world... well that's no different to now. If you manage to be in a cut when your PF is ready to go they may not be happy, and your home world has bog all to do with that.
Remember you do not wait until instance queue to transfer, you transfer upon application. Your then on PF DC while waiting for host to queue.
out of space again...



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