Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 29
  1. #11
    Player
    VeyaAkemi's Avatar
    Join Date
    Nov 2022
    Posts
    790
    Character
    Veya Akemi
    World
    Marilith
    Main Class
    Viper Lv 100
    Frankly, I overall like Eureka more, but I adore the fact that you can't rank down in Bozja, a big gripe I have with Eureka is that I can level down if I am not careful, which is just an uncomfortable thing that prevents me from getting experimental, it's not hard to get that level back up, sure, but it is annoying, and I get it's because it's that way in FFXI, but that's a system that I frankly think sucks and MMOs have largely moved away from.

    Quote Originally Posted by Supersnow845 View Post
    Grinds shouldn’t be discouraged, especially in an area sequestered away from the main game.
    Not just that but it is something *completely* unnecessary, you can clear everything Bozja related without it, with much less in fact, it's just there so you can feel good for yourself and be proud of something, which is what a good grind should be about.
    (2)

  2. #12
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,357
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Fates are interesting? This post depresses me more than anything but I'm happy for you that you enjoyed it.
    (0)

  3. #13
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,642
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Because Bozja is so much more than fates

    Like if you reduce Bozja down as far as fates how else do you reduce down everything else because Bozja is way more than just fates
    (6)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #14
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,357
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Because Bozja is so much more than fates

    Like if you reduce Bozja down as far as fates how else do you reduce down everything else because Bozja is way more than just fates
    What is Bozja more than fates during the leveling process? I could understand the argument for Bozja's endgame, but what about the leveling, which is 90% of the time spent in there?
    (0)

  5. #15
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,642
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valence View Post
    What is Bozja more than fates during the leveling process? I could understand the argument for Bozja's endgame, but what about the leveling, which is 90% of the time spent in there?
    CE’s, fragment farming, cluster farming, the levelling raids, trying out the duels

    If you just run between the same three fates then call it boring that’s like spamming sastasha till 100 then saying dungeons are boring
    (6)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #16
    Player
    BokoToloko's Avatar
    Join Date
    Jan 2017
    Posts
    371
    Character
    Boko Toloko
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Yeah, Bozja was very underrated at release because it started with some glaring issues like Duels not having RNG failsafe or CLL being kinda worthless past the first run due to the mettle losses, and the people who didn't like Field Operations to begin with yet though Bozja would have to cater to them because they cried and moaned about Eureka. Granted, there are somethings that kinda went by unnoticed, like the star mobs and some essences, and Delubrum Savage need to either need less players or have better rewards for the planning it takes to get a run going.

    For the new Field Operation, it would be nice if they also recovered (and elaborated further on) some of the neater aspects Eureka had. Things like bunny treasure hunts, rare items, better map layouts (thinking Pyros here, not Pagos), better visual design and having one signature big boss fate, like Pazuzu or Penthesilea.

    Quote Originally Posted by Valence View Post
    What is Bozja more than fates during the leveling process? I could understand the argument for Bozja's endgame, but what about the leveling, which is 90% of the time spent in there?
    Have you ever considered that Field Operations might just not be for you? The leveling process is fairly fast, specially if you get the mettle bonus from watching someone beat a Duel. If that little gets to you, it's clear FOs aren't your kind of content to begin with.

    It's not mandatory content, you can skip that kind of content and leave it for people who actually like it and want SE to develop further on that line rather than to botch it in an attempt to appeal to a "broader" audience.
    (1)
    Last edited by BokoToloko; 10-31-2024 at 08:15 PM.

  7. #17
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,357
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    CE’s, fragment farming, cluster farming, the levelling raids, trying out the duels

    If you just run between the same three fates then call it boring that’s like spamming sastasha till 100 then saying dungeons are boring
    CEs are trial bosses but that's fair.
    Fragment/cluster farming is what again? Farming mobs?
    Leveling raids? Which? DLL, DR and Dalriada were all endgame.
    Duels, fair point. When you could actually get in that is. I managed to get into exactly three of those the first day because everybody was making mistakes during CEs, past that point it was already competing against 20-30+ players in every CE for it. On top of it you had to have equipped very specific actions of which many were different depending on the duel, which meant that you couldn't prepare for them all. I declined 80% of the time because it was the wrong CE and the wrong duel I was chosen for and I knew I didn't have the correct lost action enabled for it. Past a point I stopped bothering altogether.

    When it came to fates though, how many were they per map? Twenty something? Not very different from overworld fates, you quickly come to run in circles between them, having done most dozens and dozens of times already.



    Quote Originally Posted by BokoToloko View Post
    Things like bunny treasure hunts
    Bunny treasure hunts were the biggest disaster of eureka to me. Some logograms were locked behind gold chests from those, and they were required for gear progression. Not only the rng for gold chests wasn't stellar (I maybe saw 5 of those in my whole pyros experience), but you also had to pray to get even a slight chance to have an actual bunny because those stupid fates only allocated 8 of them for a hundred of people at release. The chokepoint was real and it frustrated so many players back then. Had to spend millions and millions in gil just to get a chance at those logograms that bunny chests were unable to provide, and I didn't have submarine printers back then to afford that.

    Quote Originally Posted by BokoToloko View Post
    Have you ever considered that Field Operations might just not be for you?
    I have yes, thus my dissatisfaction with it.

    Quote Originally Posted by BokoToloko View Post
    The leveling process is fairly fast, specially if you get the mettle bonus from watching someone beat a Duel. If that little gets to you, it's clear FOs aren't your kind of content to begin with.

    It's not mandatory content, you can skip that kind of content and leave it for people who actually like it and want SE to develop further on that line rather than to botch it in an attempt to appeal to a "broader" audience.
    I never saw anybody beat a duel live. They're not that hard when you know what to do, but it has never happened when I was going through it. Either way, not a big deal. I was pretty happy after eureka to see that the leveling progress wasn't too hard. I went through it because I wanted to experience the story. And I'm glad I did because there was a lot of it and lore behind it all, and the endgame instances were actually some of the best creative midcore content we've had (especially CLL and Dalriada). Why do I have to trudge through all that leveling tedium to get to the meat of the content? Make the leveling interesting, I say.

    What does "broader audience" even means? More popular? Reaching out as many people as possible with the risk of diluting gameplay quality? But what is there even to dilute in the first place there?
    (0)
    Last edited by Valence; 10-31-2024 at 08:43 PM.

  8. #18
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    903
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    I do agree with you and they plan to add a new field operation so let's our finger crossed.


    if they don't they are legit neglecting the midcore player ;-;
    (1)

  9. #19
    Player
    BokoToloko's Avatar
    Join Date
    Jan 2017
    Posts
    371
    Character
    Boko Toloko
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valence View Post
    Duels.
    The access part was largely fixed with the addition of Notoriety. And the specific actions for a duel isn't an issue at all since you can simply save holster loadouts in the cache and you have enough time to Return to the main camp and load the set with all you need for the Duel, get buffs and enter.


    Bunny treasure hunts
    Bunny fates and treasure hunts were fast enough and, on top of that, you had a total of 3 FATEs you could stay and farm with a group for the Offensive Logogram. Unlocking all Logos actions was quite feasible to anyone except those who get a crisis when they can't get something quickly which, to begin with, isn't the point of Field Operations. The only people that got locked out from this was the people who, to begin with, wasn't interested in the kind of content Eureka brought to begin with.

    I have yes, thus my dissatisfaction with it.
    Then why are you getting involved in discussion about a matter you're not even interested in to begin with? The logical discourse would be for people who engage in this kind of content fully, since those are the ones who would get the gist of what does and what does not work. And that's not to mention your previous thread where you pretty much advocated taking out the grinding from Field Operation (namely from the upcoming one), a kind of content that is pretty much about grinding.

    I went through it because I wanted to experience the story. And I'm glad I did because there was a lot of it and lore behind it all, and the endgame instances were actually some of the best creative midcore content we've had (especially CLL and Dalriada). Why do I have to trudge through all that leveling tedium to get to the meat of the content? Make the leveling interesting, I say.
    Those Bozjan raids were nowhere near midcore content because:
    1. They really weren't any harder than Nier or Ivalice (on release) or any more unique. CLL and Dalriada were flexible ARs but still ARs. Only raid that was actually unique was Delubrum Reginae Savage due to the penalty system and the fact you actually had to plan around the core system in Bozja, which was the holster. It was both a test of preparation and execution and the only reason it wasn't more popular was because the amount of players needed and the rewards obtained were not proportionate to each other for repeated runs.
    2. Even taking difficulty into account, the whole point of midcore and hardcore gaming is about player's commitment. Ultimates aren't hardcore because they're hard but because you have to spends hours and hours to get the dancing learnt. Bozja was good midcore content because you could spend hours commiting to many objectives, it being getting the permanent buffs, the relics, the mounts, the duel titles, the earrings, the glamours among them. And you could tackle them on with many different options, as Lost Actions and Essence can enable any of the classes and even change the flow of the rotation. And if you're only there for the story, that means you're only looking for a one-and-done deal, just like MSQ. What about that is even midcore?

    What does "broader audience" even means? More popular? Reaching out as many people as possible with the risk of diluting gameplay quality? But what is there even to dilute in the first place there?
    It shouldn't need explanation but the broader audience here speaks about trying to make the people who didn't like Field Operations, who are but a fraction of the community. And what did those players not like about Field Operations? Grinding. Meaning that in order to appease to those you would have to take away what this kind of content is built upon. Which is a nonsensical idea that isn't even guaranteed to please more people.
    (0)

  10. #20
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,357
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Notoriety came a little late unfortunately for me. It definitely seemed to help a little, although fact remained that when the content was current, everybody was still running CEs everywhere to progress, farm or whatever they were doing, and thus qualifying for duels. You had one person being picked over 20+, which meant that the rest of those all got notoriety increases anyway and you were still left competing with them. Fact of the matter remains that the amount of duels was extremely low, but perhaps the design was supposed to make it so that not everybody could access them and thus make them more prestigious. I was never hellbent into getting to clear them, and I do feel that at the core they were a very interesting idea, unfortunately far from filling the actual content people went through the area though. Just a skill/luck little bonus to chase for.

    On bunnies according to a reddit thread someone had a 16% rate for gold chests with bunnies, and the correct logograms weren't guaranteed from those either (I got a handful of them without what I was looking for). Seeing that you also had to fight with a hundred of people at times, for maybe a tenth of a chance to actually get a bunny, let's just say that the final odds were not good at all. Ludicrously low. Guess I was unlucky, but that's the crux of the problem to me. Some people made millions out of it while others like me had to spend those.

    Define midcore however you like then. You perfectly know what I mean. Also, if you're telling me that CLL at release was on the level of mere ARs, then I'd have to disagree. The first runs all wiped for a while until the groups I got into progressively figured out the first boss and this alone took many runs. Then clearing the whole actual instance, with the last two bosses? Yeah, wasn't done in a single attempt either. Once on farm? Yeah, perhaps closer to ARs for sure and I'd assume that the difference was mostly in the discovery and overcoming the content first since it was actually very new and different. Rename it anything else, rename it into casual for all I care. It was still great content and that was my point. I don't even know why you're trying to argue about midcore. If you define casual, softcore, midcore, hardcore or whatever alongside a metric of time, then sure, works for me. I've heard many other definitions that don't conform to that metric, and they also do work for me. Ultimately this is very hollow, and splitting hair instead of actually discussing the meaning behind which should have been quite obvious: people have been claiming for a long time now that there is little bridges in content, or at least no real pve content for non raiders coming in major patches. This isn't me saying that, it's a metric ton of people (you just have to read threads everywhere, read media articles, everybody talks about it especially with EW and DT).

    Note on "I was there for the story": CLL and whatnot had not been advertised at all, and if they had, then I missed it. I went in because there was potentially a story. Because the whole shebang starts with a quest that's not just a NPC telling you "ok that's unlocked go have fun now". Because the whole leveling process only had the story to keep me going and unlike Eureka which had things only at the very closure (last quest), Bozja had a lot of story every level inside which was actually good. Because I was curious to try it out as well, who knows? How can you tell you don't like something if you don't even try it out? If there is other types of pve content inside to actually enjoy for me, then you can bet I'll enjoy them and I did to a degree with CLL and others once I got access to those. Are you trying to mislabel me as a "msq only player" or what? That argument is just disingenuous. I'm a bit sick to be told to go look elsewhere if I don't like part of the content. That's a big part of the problem also ain't it? There is no way to completely make up your mind on exploratory areas every time because you won't know until you have tried everything inside, and this includes its endgame. I've played through Diadem, Eureka, and Bozja, and I can safely say that they had very problematic parts to all of them to different degrees, but not everything was. They had good ideas here and there. Who's to tell what the next is going to hold this time? I think you're a little too quick to jump to conclusions and make blanket statements about people.

    "But a fraction of the community"? Do you have numbers to back that up? I honestly don't have any and I'd be interested if some people do, actually. And then, how do you even tell between the people that got avid fans of it, people that just enjoyed it casually, people that only liked parts of it like me, or people that just hated everything inside?

    Quote Originally Posted by BokoToloko View Post
    Then why are you getting involved in discussion about a matter you're not even interested in to begin with? The logical discourse would be for people who engage in this kind of content fully, since those are the ones who would get the gist of what does and what does not work. And that's not to mention your previous thread where you pretty much advocated taking out the grinding from Field Operation (namely from the upcoming one), a kind of content that is pretty much about grinding.
    So you're telling me to disengage and stop playing if I don't like things, but only people that do engage "fully" into this type of content should have the right to talk about what does work and what doesn't? Do you see the contradiction in this statement? And that's not even without talking about my own experience inside: as said above, I have "fully" engaged into Diadem, Eureka and Bozja, all at release. I know what I'm talking about, if that's your worry. I just happen to hold a different opinion about it than you do.

    I'd also be interested to know where you got that I wanted all the grinding out of FOs? I am pretty sure that the only thing I have always advocated for was to make the base grinding content ENGAGING.

    I'll give it to you though that I got completely carried away with this thread, and since this is about people enjoying the content and sharing their experiences, I shouldn't have said anything out of respect.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast