Quote Originally Posted by Volgia View Post
You got your slow pace in the beginning in a split zone, your amp up to the first trial, your climax at level 96, your turning point trial at 99 and your emotional zone at level 100.

You get your 5 dungeons, your 3 trials (with 2 extreme versions of it) and your 4 raids. You get your two new extra jobs, and a bunch of new things to craft

Exactly what was different? It's not soup, if anything it's the same old steak getting stale.

There is PLENTY to crticize about Dawntrail, there is plenty to point out in order to improve and instead we're here crying over one character that's pretty much gonna be gone soon.
1 zone is alpaca lore and haggling and wuk having zero clue how the pelu pelu culture works after being in tural and in contact with one repairing the axe for her. 2 zone people starve and have died from this massive storm but let’s party first lucky for wuk the party plan ofc works so no one starves or you know koanas plan also worked without risking them dying from starvation.

1 dungeon complete pointless because the way we walk has no option to continue

2 zone part 2 we get a elezen to work for the not “goblins” that we (lucky for us) helped before the dungeon and even more lucky for us we did meet him on the ship (most boring deus ex machina moment in a ff game).

1 part 2 a group hates the entire dawn servant concept and want too kill them but wuk just saves 1 soldier does some talk no jutsu and they don’t wanna kill us anymore, after 1 time of talk. Dungeon is just a typical “test your mettle” story wise, I argue it’s cool we fight the bird attacking us before. But after the dungeon running around for fire aether and fighting small little monster for whatever dumb reason and valigarmanda being a complete push over threat while being treated like the most danger for tural was just funny.

And after these 2 disappointing areas we come too the most infuriating zone we’re the dawnservant that wants too test his candidate gives a random lucky site a completely and dumb advantage with spices so they can win the contest and lucky for us the story again gives us a deus ex machina and pairs us with koana and the rest of the scion. Plus this zone is the start of the arc for wuks complete mary sue powerboost out of thin air and the power of talk no jutsu changing the culture of the entire “blessed one” mentality and that instant without any problems. I could go on about the other areas but I think I don’t wanna or can’t.