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  1. #81
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,173
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Dante131 View Post
    not now but they kinda turn into a direction we saw from blizzard. Hope they will get the turn around and remember the roots
    I quit before Shadowlands released, before their weirdness to sniff chairs and drink breastmilk began to be shown in public. I assure you, it's the same blizzard with worsening and worsening monetization strategies year by year and I vowed to never give them a dime of my money ever again when I quit. I started in actual vanilla WoW.
    The lore is a mess, the characters are a mess, the story is a mess, the gameplay is a bloated mess. The only way to make it "good" is to reboot it.

    But people forget, even if they brought Metzen for nostalgia brownies (Trust me, thats the only reason he was brought back, he himself said that he doesnt have creative control.)
    Its the same people, its the same people in the studio that have been mucking up the game forever. They hook you in with pretty cinematics, and people who have connected their personality with the game are too stubborn to quit or all their friends are there. I was one of those people, the people that play WoW hate WoW mostly, but still play cause its the only thing for them.
    (4)

  2. #82
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,631
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Supersnow845 View Post
    A commitment to “we might address it just not at a rate you seem fast enough” is a bit rich when they’re sat behind their army of white knights telling people to go play other games for nigh on 3 expansions now

    How many players have they already churned from their glacial pace and their stream of bad decisions
    It's hard to say, but my feeling is the statistics grow in spite of it but could grow a lot more if the churn was reduced.

    The churn isn't even just endgame complaints like we see on the forums. It's also all those little things along the way while people do the MSQ that turns them off. They can overlook one thing, but after enough times they're done. It's very common for people to say they tried "several times" to get through MSQ before the game stuck for them.
    (0)

  3. #83
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,614
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Jeeqbit View Post
    It's hard to say, but my feeling is the statistics grow in spite of it but could grow a lot more if the churn was reduced.

    The churn isn't even just endgame complaints like we see on the forums. It's also all those little things along the way while people do the MSQ that turns them off. They can overlook one thing, but after enough times they're done. It's very common for people to say they tried "several times" to get through MSQ before the game stuck for them.
    So if you have an MSQ that’s hostile to progression of new players then I’m SUREEEEEEEE actively churning your veterans by telling them to go away is really a winning strategy
    (16)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #84
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    482
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Looking at FFXIV and then ZZZ, it's a very different impressions I get of both.

    Both launched early July.
    ZZZ operates with patches every 40-45 days. We're already at 1.2 and 1.3 is dropping November 6th.
    While there are differences in the games (ZZZ being single, gacha, and shorter instances), they both have story parts in their patches. ZZZ is roughly the same length or slightly shorter than the FFXIV type patch-story, but the quality is so much higher. The simple stand around and talk cutscene is fully voice acted, and then it also gets a lot of fully rendered cutscenes with character movements that FFXIV has never reached (1.1 patch had 7 mins of this, 1.2 had 12 mins).
    On top of that, tons of events, new mini-game that's a full Vampire Survivor clone, 2-3 new characters, new combat minions.
    And sure, it's F2P gacha that's meant to drain your wallet, but if you can save up the pull-currency instead of using it right away, you can easily save up for some characters that you want.

    But then looking at FFXIV, it almost feels glacial in its delivery of the game and content.
    (5)

  5. #85
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,073
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kisshu View Post
    Looking at FFXIV and then ZZZ, it's a very different impressions I get of both.

    Both launched early July.
    ZZZ operates with patches every 40-45 days. We're already at 1.2 and 1.3 is dropping November 6th.
    While there are differences in the games (ZZZ being single, gacha, and shorter instances), they both have story parts in their patches. ZZZ is roughly the same length or slightly shorter than the FFXIV type patch-story, but the quality is so much higher. The simple stand around and talk cutscene is fully voice acted, and then it also gets a lot of fully rendered cutscenes with character movements that FFXIV has never reached (1.1 patch had 7 mins of this, 1.2 had 12 mins).
    On top of that, tons of events, new mini-game that's a full Vampire Survivor clone, 2-3 new characters, new combat minions.
    And sure, it's F2P gacha that's meant to drain your wallet, but if you can save up the pull-currency instead of using it right away, you can easily save up for some characters that you want.

    But then looking at FFXIV, it almost feels glacial in its delivery of the game and content.
    Mihoyo has a very rigid 6-week patch cycle for at least 4 of their 6 games. The only deviation I'm aware of in the last 4 years is when a second wave of covid lockdowns hit Shanghai, one patch had to get extended because they couldn't work, and then some subsequent patches were slightly truncated so they could get back on track.
    (1)

  6. #86
    Player
    Fatch38's Avatar
    Join Date
    Sep 2015
    Posts
    177
    Character
    Fatch Leknaat
    World
    Lich
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kisshu View Post
    Looking at FFXIV and then ZZZ, it's a very different impressions I get of both.

    Both launched early July.
    ZZZ operates with patches every 40-45 days. We're already at 1.2 and 1.3 is dropping November 6th.
    While there are differences in the games (ZZZ being single, gacha, and shorter instances), they both have story parts in their patches. ZZZ is roughly the same length or slightly shorter than the FFXIV type patch-story, but the quality is so much higher. The simple stand around and talk cutscene is fully voice acted, and then it also gets a lot of fully rendered cutscenes with character movements that FFXIV has never reached (1.1 patch had 7 mins of this, 1.2 had 12 mins).
    On top of that, tons of events, new mini-game that's a full Vampire Survivor clone, 2-3 new characters, new combat minions.
    And sure, it's F2P gacha that's meant to drain your wallet, but if you can save up the pull-currency instead of using it right away, you can easily save up for some characters that you want.

    But then looking at FFXIV, it almost feels glacial in its delivery of the game and content.
    simple answer is : one a (mostly) solo game and clearly is a cash grab (to me gacha aren't games, a game is all about gameplay/gamedesign first then monetized, gachas are everything about getting money first then thinking about gameplay/gamedesign) while the other isn't (debatable with how ff14 focus more and more on solo than being a MMO since shadowbringers).
    second , i can say without taking any risk that ZZZ (and any mihoyo "games") bring more cash in trimester than all SE released games in a year.
    (5)

  7. #87
    Player
    KLazarus's Avatar
    Join Date
    Jun 2024
    Location
    Gridania
    Posts
    10
    Character
    Lazarus Demitri
    World
    Omega
    Main Class
    Bard Lv 100
    https://www.pcgamer.com/games/fps/th...e-a-bad-habit/
    https://www.pcgamer.com/lets-stop-ca...c-master-race/

    Unfortunately, PCGamer also publishes nonsense articles like these, as well as half-baked hardware reviews. It makes it hard to take them seriously on any subject.
    (1)

  8. #88
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,283
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    This article is spot on and speaks to what many fans have been saying all along. The fact that the comments in the article are some guy telling people that it's a good thing that we get content at a glacial pace because it lets us play other games is peak comedy. We have trolls here who say almost the same thing to mock that level of copium, but there they are, in the pc gamer comments section, saying it without a shred of irony.

    The sad part is, I don't even know what this game could do to course correct. At the heart of the criticism is a call to change the formula, but good luck with that. Getting any company to stop doing what it's always done, when that tradition has shown them record profits in the past, is a tall order. And that's without addressing how hard it is to get a Japanese company to break away from tradition and try something different. The nail that sticks up gets hammered down, right? Imagine being the person at SE to suggest changing a formula that works. Again, good luck.

    Nah, I think we're cooked.
    (13)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

  9. #89
    Player
    Balmung_Griffin's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    286
    Character
    Balmung Griffin
    World
    Sargatanas
    Main Class
    Dragoon Lv 100
    Sometimes I feel like I'm just repeating myself over here:

    1. The fact that the team from FFXVI ported FFXIV Quest system directly as is, speaks volumes of how outdated their line of thought is.

    2. FFXIV structure is so rigid, that even though DT launched a couple of months ago, it feels like it has been out for years.

    3. Every new feature/system introduced in the game is a make or break situation, there's no feedback we can give that will translate into those systems because we can't preview anything. When things come, they're pretty much final and even when they rework something it takes a million of years to do so.

    If we could've play a snippet from Island Sanctuary, Chocobo Racing, LoV, they would realize that these stuff would not fly early on, before they overcommit to dead stuff.
    (14)

  10. #90
    Player
    AurisNix's Avatar
    Join Date
    Oct 2022
    Posts
    70
    Character
    Auris Nix
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Dawntrail release didn't fix the stagnant feeling of EW, I wanna play FFXIV but there is simply nothing to do anymore, I wanna sub I wanna give them my money but I log in and the only thing im thinking is "huh what do I do now?" and log out. I became a raider in EW out of boredom now idk what to do to play the game. What the article said is true even if you take savage with the most chill approach can only take you like 2 months till it becomes boring either if you clear it or not is just the same 4 fights over and over again (take it from the guy that doesn't have a raider mentality at all), there is like 4 months between patches (I think is even longer now) and is simply not enough content to do in between patches. It sucks :/
    (14)

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