Better to keep expectations low for this raid I have a feeling the story will be minimal with cameos of characters/monsters to invoke nostalgia for ff11 fans but with no real substance.
Better to keep expectations low for this raid I have a feeling the story will be minimal with cameos of characters/monsters to invoke nostalgia for ff11 fans but with no real substance.
At this point for an alliance raid, anything is better than 24-man dungeon that is Euphroshitte/Thaleia (also "promised ivalice difficulty" my a$$ lol). Expectation is puddle deep, yet I'll still get disappointed probably. I want to be proven wrong, pls. :/
Ivalice difficulty after several rounds of nerfs, Echo, and years of power creep. They just conveniently forgot all those caveats.
Needs appropriate musical accompaniment.
Also they even included the Homepoint crystal at the entrance! (No doubt that's a short-cut teleport for boss wipes).
I could care less about FF11 and another niche-themed Alliance Raid. Why not have FF7 raids instead? Haha, raiding Shinra HQ would be something! Or FF8, where you could experience the Battle of the Gardens or Lunatic Pandora raids, where you fight Sorceress Adel at the end. They could come up with so many cool ideas. But seriously, FF11? Big meh. The new raids just give me the feeling it’ll be another generic medieval fantasy thing, like Ivalice.
Which is why the expectations are high. We need an ally raid series that is equal or higher in terms of difficulty to Ivalice raids.
Besides, in this game, we have too many sci-fi aesthetics. Let's have more focus on medieval fantasy.
After Myths of the Realm, I'm fine with another set of crossover raids that don't fuck up XIV's setting.I could care less about FF11 and another niche-themed Alliance Raid. Why not have FF7 raids instead? Haha, raiding Shinra HQ would be something! Or FF8, where you could experience the Battle of the Gardens or Lunatic Pandora raids, where you fight Sorceress Adel at the end. They could come up with so many cool ideas. But seriously, FF11? Big meh. The new raids just give me the feeling it’ll be another generic medieval fantasy thing, like Ivalice.
They slightly adjusted the location of the stairs next to the chocobo stable.
UNPLAYABLE! HOW DARE THEY! RABBLE RABBLE!
That looks like an elevator or something leading out to where the Rolanberry bridge is supposed to be? Maybe a ramp, but it's hard to see. Kind of makes sense since Sauromugue/Rolanberry/Batallia are meant to be roughly the same elevation but Port/Lower/Upper Jeuno aren't. Also makes sense defensively -- in the event of a Beastmen horde, turn off the elevator.
Last edited by Powercow; 11-01-2024 at 02:47 AM.
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!
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