Quote Originally Posted by Kaziek View Post
I feel like a good middle ground would be to adjust the character lighting slider to allow for it to go even darker than it currently is at zero. That would let people who enjoy the way things look now continue to do so, while letting those who preferred the old style have it back again.
This sounds like an inelegant solution to me, since this would necessarily mean our characters would also appear more darkly lit even in broad daylight with 'character lighting' at a subzero setting, creating the same problem in reverse. Only the players who were indifferent to begin with would be pleased with that, I think, since they wouldn't be adjusting the setting either way.

Toning down what we currently have to better match ambient lighting -- as it should have, to begin with -- and relegating the rest to the player's discretion through 'character lighting' makes the most sense to me.