Quote Originally Posted by Turnintino View Post
Like... I can understand the desire to soften the harsher lighting that we previously saw in cutscenes for the sake of clarity or whatever, but these examples plainly aren't doing that -- or they aren't only doing that anyway. The shadows weren't just softened, the characters have been illuminated. It's jarring, I would argue even without the side-by-side comparisons in some cases. Turn the dimmer down even a little bit lol.

But where I can at least understand the intent behind the above tweaks (I still agree they way over-corrected, rest assured), I don't think there's any good reason to apply this "fix" outside of cutscenes, especially. It bears repeating, I would really love to see further adjustments, across the board.
I feel like a good middle ground would be to adjust the character lighting slider to allow for it to go even darker than it currently is at zero. That would let people who enjoy the way things look now continue to do so, while letting those who preferred the old style have it back again.