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  1. #241
    Player
    Sensui's Avatar
    Join Date
    Oct 2013
    Posts
    230
    Character
    Angra Mainyu
    World
    Midgardsormr
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Dirwen View Post
    They should be using bosses from the MSQ not some random HNM as a boss. This raid starting to look disappointing and it was what I was looking forward to the most this expac too. SE been getting real lazy with this game lately and the future not looking bright.
    I find it weird to bring in Fafhogg when they already have them in this game. Strange choice indeed.
    (1)

  2. #242
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,742
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    I like that they're not just focusing on the main story of FFXI. My fondest memories from FFXI aren't watching the story cutscenes, they're all the wild shenanigans I got into out in the world like Fafnir Spike Flail wipes. The more of that they put in the raids the better IMO.
    (1)

  3. #243
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,408
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kikoten View Post
    As someone who is slowly becoming more and more interested in FFXI (probably 20 years late at this point), and as someone who tried to play it but hated the sign up/login process, I am seeing a lot of things that are going way over my head. I'm probably going to come back here and start asking people who have played through the FFXI story stuff about the raid. Like, what part did Jeuno play in the FFXI story. Or how much of the Ivalice story in FFXIV will be tailored to fit the FFXIV universe. I'm more excited about this raid than I am about the upcoming MSQ, and that's not normal for me.
    There's at least one third party launcher to minimize your need to interact with PlayOnline, which is universally agreed to be terrible. It has some charm and novelty to it, and I think the game's worth trying at the very least if you can get past the fact that it's a PS2 game from 22 years ago at its core.
    (1)

  4. #244
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Daralii View Post
    There's at least one third party launcher to minimize your need to interact with PlayOnline, which is universally agreed to be terrible. It has some charm and novelty to it, and I think the game's worth trying at the very least if you can get past the fact that it's a PS2 game from 22 years ago at its core.
    Only way to avoid it is playing on unsanctioned private servers.
    There is hacks around to autologin though.

    I've played so long that I remember when all account stuff was managed in playonline, nowadays its pretty easy but people still seem to screw it up.
    (1)

  5. #245
    Player
    Brixy's Avatar
    Join Date
    Jan 2022
    Posts
    71
    Character
    It's Brixy
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kikoten View Post
    As someone who is slowly becoming more and more interested in FFXI (probably 20 years late at this point), and as someone who tried to play it but hated the sign up/login process, I am seeing a lot of things that are going way over my head. I'm probably going to come back here and start asking people who have played through the FFXI story stuff about the raid. Like, what part did Jeuno play in the FFXI story. Or how much of the Ivalice story in FFXIV will be tailored to fit the FFXIV universe. I'm more excited about this raid than I am about the upcoming MSQ, and that's not normal for me.
    Jeuno is not an important area in terms of storylines really (maybe a little bit in WotG). However, it's always been the main town where players gather and has always been an iconic part of the FFXI experience. Getting to Lv.20 and making the dangerous run to Jeuno was the first big milestone for everyone. It's the only city that can take you to each other starting city via boat, as well as being connected to various leveling hotspots like Qufim Island, Kazaam and Garlaige Citadel. Jeuno is where you get your license for your chocobo as well as for the boats themselves. Even after 22 years, A majority of players still afk there to sell various items in their Bazaar. It was so popular early on that they added a bazaar tax inside of cities, so everyone would go to Rolanberry Fields right outside of Jeuno to sell their items. It became known as "Rol-mart" for many years until the tax was eventually removed and people went back to standing afk in Jeuno. Before the yell feature was implemented you could only send messages to the zone you were in (yell shows your message in every major town). Due to this, most people making a party for events or exp would do so in Jeuno since you would have the majority of a server population there and the most exposure to your messages.
    (3)

  6. #246
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
    Posts
    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Daralii View Post
    There's at least one third party launcher to minimize your need to interact with PlayOnline, which is universally agreed to be terrible. It has some charm and novelty to it, and I think the game's worth trying at the very least if you can get past the fact that it's a PS2 game from 22 years ago at its core.
    I wasn't a fan of the idea of needing to pay more money to have more characters, so because I wanted to play around with all the jobs available at the start, I had to keep remaking one or two characters--it's been a while, so I don't remember how many I was allowed to have before I had to pay for more character slots. The combat in FFXI threw me for a loop. Turn-based combat in an MMO is absolutely wild to me, and I want to play around with it some more. Aside from having to deal with PlayOnline, the other thing that turned me off to FFXI at the time was having to play a subscription for it, along with FFXIV (which I was playing more heavily at the time, so I didn't spend a whole lot of time in FFXI) and not knowing where to go. I felt that game's age down to my very soul, and it indeed took me back to the PS2 era. When I try it again, I'll have to get used to not knowing where to go next until I figure it out.
    (0)
    Three Ilm Knights, One Thousand Malm Road

  7. #247
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,408
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kikoten View Post
    I wasn't a fan of the idea of needing to pay more money to have more characters, so because I wanted to play around with all the jobs available at the start, I had to keep remaking one or two characters--it's been a while, so I don't remember how many I was allowed to have before I had to pay for more character slots. The combat in FFXI threw me for a loop. Turn-based combat in an MMO is absolutely wild to me, and I want to play around with it some more. Aside from having to deal with PlayOnline, the other thing that turned me off to FFXI at the time was having to play a subscription for it, along with FFXIV (which I was playing more heavily at the time, so I didn't spend a whole lot of time in FFXI) and not knowing where to go. I felt that game's age down to my very soul, and it indeed took me back to the PS2 era. When I try it again, I'll have to get used to not knowing where to go next until I figure it out.
    The wiki's a very extensive archive with guides if you want something more guided.
    https://www.bg-wiki.com/ffxi/Levelin...ntent_Guidance
    (2)

  8. #248
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
    Posts
    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Daralii View Post
    The wiki's a very extensive archive with guides if you want something more guided.
    https://www.bg-wiki.com/ffxi/Levelin...ntent_Guidance
    Thanks a gillion ! I'll be using this when I jump back into FF11.
    (1)
    Three Ilm Knights, One Thousand Malm Road

  9. #249
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Having the wiki while playing is pretty much a requirement lol.
    I remember the days when we printed out stuff from old forums like killing ifrit, ffxiah, alakazham etc.

    11 isn't a handholding game like 14, you dont have quest markers. NPC are generally cryptic on what you have to do for a story mission and side quests are generally a waste of time, you dont get exp rewards or anything.
    It's a very different game made for a different era (pre WoW).
    (4)

  10. #250
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,250
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Sotaris View Post
    Having the wiki while playing is pretty much a requirement lol.
    I remember the days when we printed out stuff from old forums like killing ifrit, ffxiah, alakazham etc.
    I still have the Bradygames guidebook that says humes look great in pajamas for ninja.
    (4)

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