The whole point of TBN skill expression is to have it tied to MP costs on a relatively low CD (15s). Remove this and you'll lower the last tank still having a modicum of skill expression down to the level of the rest. Other tanks used to have some form of defensive skill expression as well but lost it in EW, notably in dungeons (ironically, because even savage/ultimate does not challenge tank defensive gameplay but just asks to pop cooldowns when a buster happens, which is sad in a way that the purest form of defensive skill expression can or used to actually be found in dungeon trash packs, but that's a whole tangent). Current DRK is the only remnant of an older model that still has some meat left from the older battle system, and butchering this just because other braindead tanks fare better with godmode tools would be frankly sad.
If anything, the jank is that Dark Arts is tied to TBN breaking, where it should have stayed a toolkit mechanic on its own closer to what it used to do.


Reply With Quote




