Quote Originally Posted by Sensui View Post
Changing the boss animation =/= new mechanics.
Don't get me wrong, I'm all for new mechanics.

But just changing the animations and using them in new combinations/orders doesn't bother me. That's how it's been for most of the game's existence. I almost struggle to understand how people made it through 10 years of this if they didn't like it.

I think from their perspective, things like out and in AoEs, raid-wides, stacks, spreads, tethers, are just the tools (nuts and bolts) with which to build fights with. Unless you zoom out to see how they are being combined or utilized, you're never gonna appreciate them.

There's also the telegraphing issue. They like to be consistent with them across the game, but this has the effect of making it more obvious a mechanic is being reused.

Again, I'm for new mechanics and their promised new direction, but I just don't have a problem with how it has been, especially in high-end content where they are just using these "nuts and bolts" to build fights that, clearly, still wipe people.