Quote Originally Posted by CKNovel View Post
Except the original claim is that Bloodwhetting is too overpowered and needs to be nerfed, which I haven't seen proof of it.
The only proof I've seen is that WAR's sustain kit is too overpowered and needs to be nerfed.
My claims is that it's overpowered but fine as it is.
And again: The reality of Bloodwhetting being overpowered and the cornerstone of why Warrior has superior sustain to other tanks does not care for your mis-interpretation. Reality does not conform to your wrong beliefs and has no obligation to try convince you otherwise.

Would it be possible to balance Warriors by applying a variety of changes to various abilities until they are no longer the simple choice for MT? Sure. Would it be worlds easier to just nerf Bloodwhetting? Of course. Could it make sense to intentionally leave it overpowered and rather make everything else underpowered to create a certain game-feel centered around Bloodwhetting? Maybe, depends on what the devs want. Cool point of differnetiation.

But importantly: This would not make BW any less overpowered. It would just mean that it's OP intentionally, and kept that way for design purposes and balanced by other UP stuff.

And importantly, again: It's your problem that you cannot understand/see/accept BW being OP.