I agree, but let's think about it, if you are someone who plays more than 3 jobs you will suffer gearing BiS..Time-gating serves a very useful purpose in MMORPGs, which is to ensure that content remains relevant and active for a long period of (calendar) time. FFXIV's bigger problem is that there's very little interesting to do once you've hit the point of being time-gated.
each expansion another job and another way to keep time gating worst




That is an issue, yes, but it doesn't mean there shouldn't be time-gating. Not everyone plays multiple jobs or tries to get BiS on all jobs. So instead they could work out a system to exchange gear between jobs or make it so if you get a piece for one job you get it for all of them somehow.
New jobs don't actually increase the amount of gear you have to get except the weapon though, and they did improve that by adding a weapon coffer in addition to direct weapon drops.
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