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  1. #1
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    Quote Originally Posted by TemporalFruitsAndVeggies View Post
    Time-gating serves a very useful purpose in MMORPGs, which is to ensure that content remains relevant and active for a long period of (calendar) time. FFXIV's bigger problem is that there's very little interesting to do once you've hit the point of being time-gated.
    I agree, but let's think about it, if you are someone who plays more than 3 jobs you will suffer gearing BiS..

    each expansion another job and another way to keep time gating worst
    (2)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,748
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by BabyYoda View Post
    I agree, but let's think about it, if you are someone who plays more than 3 jobs you will suffer gearing BiS..
    That is an issue, yes, but it doesn't mean there shouldn't be time-gating. Not everyone plays multiple jobs or tries to get BiS on all jobs. So instead they could work out a system to exchange gear between jobs or make it so if you get a piece for one job you get it for all of them somehow.

    New jobs don't actually increase the amount of gear you have to get except the weapon though, and they did improve that by adding a weapon coffer in addition to direct weapon drops.
    (12)