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  1. #1
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    This is actually something I’m willing to give them a chance on

    If you look at the completion numbers of extremes and first floor savages relative to fourth floor savages and ultimates there does seem to be a large amount of people that fall in the range of wanting something harder than the Diablo armament or queen but easier than a moderate extreme

    Im worried that like criterion they will scale it too highly and it ends up as more savage but I don’t think aiming for that ranged is necessarily flawed
    There's a good amount of people looking for something akin to Bozja content. Not exactly Extreme-content difficulty, but definitely not Savage level due to the sheer number of players and adjustable ease through Lost Actions / lenient enrage or lackthereof.

    With FRU and Chaotic Alliance Raids, they certainly fulfilled high-end hardcore raiders and midcore raiders. Doubly so for midcore raiders with the Unreal and Extreme to fall back on as well. Casual content seems pretty dead for longevity though. It's either Dungeon, PvP, Alliance Raid, or Mahjong.

    I don't think 1 dungeon + 1 alliance raid + PvP series will last past a month or 2, give or take. PvP is probably the last option, and only if the changes to PvP are good enough to spice things up for more than an entire patch to keep it feeling fresh. Maybe I missed something and I glossed over them mentioning relics or cosmic exploration?
    (25)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,840
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AnotherPerson View Post
    There's a good amount of people looking for something akin to Bozja content. Not exactly Extreme-content difficulty, but definitely not Savage level due to the sheer number of players and adjustable ease through Lost Actions / lenient enrage or lackthereof.

    With FRU and Chaotic Alliance Raids, they certainly fulfilled high-end hardcore raiders and midcore raiders. Doubly so for midcore raiders with the Unreal and Extreme to fall back on as well. Casual content seems pretty dead for longevity though. It's either Dungeon, PvP, Alliance Raid, or Mahjong.

    I don't think 1 dungeon + 1 alliance raid + PvP series will last past a month or 2, give or take. PvP is probably the last option, and only if the changes to PvP are good enough to spice things up for more than an entire patch to keep it feeling fresh. Maybe I missed something and I glossed over them mentioning relics or cosmic exploration?
    That’s basically what I’m saying. Im willing to give them a slight benefit of the doubt that this is designed to fall around BA level or so but 100% wouldn’t be surprised if they tuned it too high and it ended up like criterion 2

    If they are going for something like AV level difficulty then that might actually fill the niche people are starving for
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess